28 #ifndef WINTERMUTE_ANIMATION_H 29 #define WINTERMUTE_ANIMATION_H 31 #include "engines/wintermute/base/base.h" 32 #include "engines/wintermute/coll_templ.h" 34 #include "math/quat.h" 35 #include "math/vector3d.h" 42 struct XAnimationKeyObject;
43 struct XAnimationOptionsObject;
53 bool update(
int slot, uint32 localTime,
float animLerpValue);
56 uint32 getTotalTime();
67 Math::Vector3d _scale;
72 Math::Quaternion _rotation;
Definition: xanimation.h:65
Definition: base_game.h:75
Definition: xfile_loader.h:228
Definition: xanimation.h:70
Definition: xanimation_set.h:42
Definition: xanimation.h:60
Definition: coll_templ.h:63
Definition: xanimation.h:45
Definition: xframe_node.h:46
Definition: xfile_loader.h:452
Definition: achievements_tables.h:27
Definition: xfile_loader.h:238