|
| FrameNode (BaseGame *inGame) |
|
bool | updateMatrices (DXMatrix *parentMat) |
|
bool | updateMeshes () |
|
bool | resetMatrices () |
|
bool | render (XModel *model) |
|
bool | renderFlatShadowModel () |
|
bool | updateShadowVol (ShadowVolume *shadow, DXMatrix *modelMat, DXVector3 *light, float extrusionDepth) |
|
bool | loadFromXData (const Common::String &filename, XModel *model, XFileData *xobj) |
|
bool | mergeFromXData (const Common::String &filename, XModel *model, XFileData *xobj) |
|
bool | findBones (FrameNode *rootFrame) |
|
FrameNode * | findFrame (const char *frameName) |
|
DXMatrix * | getCombinedMatrix () |
|
DXMatrix * | getOriginalMatrix () |
|
void | setTransformationMatrix (DXMatrix *mat) |
|
bool | pickPoly (DXVector3 *pickRayOrig, DXVector3 *pickRayDir) |
|
bool | getBoundingBox (DXVector3 *boxStart, DXVector3 *boxEnd) |
|
void | setTransformation (int slot, DXVector3 pos, DXVector3 scale, DXQuaternion rot, float lerpValue) |
|
bool | hasChildren () |
|
bool | setMaterialSprite (char *matName, BaseSprite *sprite) |
|
bool | setMaterialTheora (char *matName, VideoTheoraPlayer *theora) |
|
bool | setMaterialEffect (char *matName, Effect3D *effect, Effect3DParams *params) |
|
bool | removeMaterialEffect (const char *matName) |
|
bool | invalidateDeviceObjects () |
|
bool | restoreDeviceObjects () |
|
| BaseNamedObject (BaseGame *inGame) |
|
| BaseNamedObject (TDynamicConstructor, TDynamicConstructor) |
|
const char * | getName () const |
|
void | setName (const char *name) |
|
bool | setEditorProp (const Common::String &propName, const Common::String &propValue) |
|
Common::String | getEditorProp (const Common::String &propName, const Common::String &initVal=Common::String()) |
|
| BaseClass (TDynamicConstructor, TDynamicConstructor) |
|
bool | parseEditorProperty (char *buffer, bool complete=true) |
|
virtual bool | saveAsText (BaseDynamicBuffer *buffer, int indent=0) |
|
| BaseClass (BaseGame *GameOwner) |
|
virtual const char * | getClassName () |
|
virtual bool | persist (BasePersistenceManager *persistMgr) |
|