Public Member Functions | |
cParticleManager (cGraphics *apGraphics, cResources *apResources) | |
iResourceBase * | Create (const tString &asName) |
iParticleSystem2D * | CreatePS2D (const tString &asName, cVector3f avSize) |
cParticleSystem3D * | CreatePS3D (const tString &asName, const tString &asType, cVector3f avSize, const cMatrixf &a_mtxTransform) |
void | AddData3D (cParticleSystemData3D *apData) |
void | Preload (const tString &asFile) |
void | Destroy (iResourceBase *apResource) |
void | Unload (iResourceBase *apResource) |
Public Member Functions inherited from hpl::iResourceManager | |
iResourceManager (cFileSearcher *apFileSearcher, LowLevelResources *apLowLevelResources, LowLevelSystem *apLowLevelSystem) | |
iResourceBase * | GetByName (const tString &asName) |
iResourceBase * | GetByHandle (unsigned long alHandle) |
cResourceBaseIterator | GetResourceBaseIterator () |
void | DestroyUnused (int alMaxToKeep) |
virtual void | DestroyAll () |
virtual void | Update (float afTimeStep) |
Additional Inherited Members | |
Protected Member Functions inherited from hpl::iResourceManager | |
void | BeginLoad (const tString &asFile) |
void | EndLoad () |
iResourceBase * | FindLoadedResource (const tString &asName, tString &asFilePath) |
void | AddResource (iResourceBase *apResource, bool abLog=true) |
void | RemoveResource (iResourceBase *apResource) |
unsigned long | GetHandle () |
tString | GetTabs () |
Protected Attributes inherited from hpl::iResourceManager | |
unsigned long | mlHandleCount |
tResourceNameMap | m_mapNameResources |
tResourceHandleMap | m_mapHandleResources |
cFileSearcher * | mpFileSearcher |
LowLevelResources * | mpLowLevelResources |
LowLevelSystem * | mpLowLevelSystem |
unsigned long | mlTimeStart |
Static Protected Attributes inherited from hpl::iResourceManager | |
static int | mlTabCount |
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virtual |
NOT USED! For now that is... there is no need for it since particle systems are not really resources, yet
asName |
Implements hpl::iResourceManager.