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static bool | intersectTriangle (const DXVector3 &orig, const DXVector3 &dir, DXVector3 &v0, DXVector3 &v1, DXVector3 &v2, float *t, float *u, float *v) |
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static bool | pickGetIntersect (DXVector3 linestart, DXVector3 lineend, DXVector3 v0, DXVector3 v1, DXVector3 v2, DXVector3 *intersection, float *distance) |
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static DXMatrix * | matrixSetTranslation (DXMatrix *mat, DXVector3 *vec) |
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static DXMatrix * | matrixSetRotation (DXMatrix *mat, DXVector3 *vec) |
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static void | decomposeMatrixSimple (const DXMatrix *mat, DXVector3 *transVec, DXVector3 *scaleVec, DXQuaternion *rotQ) |
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The documentation for this class was generated from the following file: