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| VideoTheoraPlayer (BaseGame *inGame) |
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bool | initialize (const Common::String &filename, const Common::String &subtitleFile=Common::String()) |
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bool | initializeSimple () |
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bool | update () |
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bool | play (TVideoPlayback type=VID_PLAY_CENTER, int x=0, int y=0, bool freezeGame=false, bool freezeMusic=true, bool looping=false, uint32 startTime=0, float forceZoom=-1.0f, int volume=-1) |
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bool | stop () |
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bool | display (uint32 alpha=0xFFFFFFFF) |
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bool | pause () |
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bool | resume () |
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bool | isPlaying () const |
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bool | isFinished () const |
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bool | isPaused () const |
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uint32 | getMovieTime () const |
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BaseSurface * | getTexture () const |
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bool | setAlphaImage (const Common::String &filename) |
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byte | getAlphaAt (int x, int y) const |
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void | writeAlpha () |
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bool | seekToTime (uint32 Time) |
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void | cleanup () |
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bool | resetStream () |
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bool | setEditorProp (const Common::String &propName, const Common::String &propValue) |
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Common::String | getEditorProp (const Common::String &propName, const Common::String &initVal=Common::String()) |
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| BaseClass (TDynamicConstructor, TDynamicConstructor) |
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bool | parseEditorProperty (char *buffer, bool complete=true) |
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virtual bool | saveAsText (BaseDynamicBuffer *buffer, int indent=0) |
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| BaseClass (BaseGame *GameOwner) |
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virtual const char * | getClassName () |
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virtual bool | persist (BasePersistenceManager *persistMgr) |
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The documentation for this class was generated from the following file: