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Saga2::WeaponStuff Class Reference
Public Member Functions
void
setID
(weaponID id)
void
addEffect
(
WeaponEffect
*we)
void
addEffect
(
Common::SeekableReadStream
*stream)
void
killEffects
()
void
implement
(
Actor
*enactor,
GameObject
*target,
GameObject
*strikingObj, uint8 strength)
The documentation for this class was generated from the following file:
engines/saga2/
weapons.h
Saga2
WeaponStuff
Generated on Mon Dec 23 2024 09:32:40 for ScummVM API documentation by
1.8.13