Public Member Functions | |
| LuaState (SceneContext *context=nullptr) | |
| lua_State * | get () const |
| bool | runScript (const Common::String &name) |
Static Public Member Functions | |
| static bool | call (lua_State *L, int numArgs, int numResults, const char *what) |
| static SceneContext * | getContext (lua_State *L) |