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| V0CostumeLoader (ScummEngine *vm) |
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void | loadCostume (int id) override |
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void | costumeDecodeData (Actor *a, int frame, uint usemask) override |
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bool | increaseAnims (Actor *a) override |
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byte | getFrame (Actor *a, int limb) |
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| ClassicCostumeLoader (ScummEngine *vm) |
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| BaseCostumeLoader (ScummEngine *vm) |
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virtual bool | hasManyDirections (int id) |
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bool | increaseAnim (Actor *a, int limb) |
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bool | increaseAnim (Actor *a, int slot) |
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int | _id |
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const byte * | _baseptr |
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const byte * | _animCmds |
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const byte * | _dataOffsets |
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const byte * | _palette |
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const byte * | _frameOffsets |
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byte | _numColors |
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byte | _numAnim |
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byte | _format |
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bool | _mirror |
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ScummEngine * | _vm |
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The documentation for this class was generated from the following file: