#include <attack.h>
Public Member Functions | |
Fire (TreeItem *parent) | |
Public Member Functions inherited from Ultima::Ultima1::Actions::AttackFire | |
AttackFire (TreeItem *parent) | |
Public Member Functions inherited from Ultima::Ultima1::Actions::Action | |
Action (TreeItem *parent) | |
~Action () override | |
Ultima1Game * | getGame () |
Maps::Ultima1Map * | getMap () |
GameResources * | getRes () |
Public Member Functions inherited from Ultima::Shared::Actions::Action | |
Action (TreeItem *parent) | |
~Action () override | |
Game * | getGame () |
Maps::Map * | getMap () |
void | addInfoMsg (const Common::String &text, bool newLine=true, bool replaceLine=false) |
void | playFX (uint effectId) |
Public Member Functions inherited from Ultima::Shared::TreeItem | |
virtual const Common::String | getName () const |
virtual bool | isEquals (const Common::String &name, int maxLen=0) const |
virtual int | compareTo (const Common::String &name, int maxLen=0) const |
virtual void | viewChange () |
TreeItem * | getParent () const |
Game * | getGame () |
const Game * | getGame () const |
Gfx::VisualItem * | getView () |
TreeItem * | getNextSibling () const |
TreeItem * | getPriorSibling () const |
TreeItem * | getLastSibling () |
TreeItem * | getFirstChild () const |
TreeItem * | getLastChild () const |
TreeItem * | scan (TreeItem *item) const |
TreeItem * | findChildInstanceOf (const ClassDef &classDef) const |
TreeItem * | findNextInstanceOf (const ClassDef &classDef, TreeItem *startItem) const |
void | addUnder (TreeItem *newParent) |
void | addChild (TreeItem *child) |
void | setParent (TreeItem *newParent) |
void | addSibling (TreeItem *item) |
void | moveUnder (TreeItem *newParent) |
void | destroyAll () |
int | destroyChildren () |
void | detach () |
void | attach (TreeItem *item) |
NamedItem * | findByName (const Common::String &name) |
Public Member Functions inherited from Ultima::Shared::BaseObject | |
virtual ::Ultima::Shared::ClassDef | getType () const |
bool | isInstanceOf (const ClassDef &classDef) const |
Public Attributes | |
CLASSDEF | |
Public Attributes inherited from Ultima::Ultima1::Actions::AttackFire | |
CLASSDEF | |
Public Attributes inherited from Ultima::Shared::TreeItem | |
CLASSDEF | |
Protected Member Functions | |
void | doAttack (Shared::Maps::Direction dir) override |
Protected Member Functions inherited from Ultima::Shared::Actions::Action | |
void | endOfTurn () |
Additional Inherited Members | |
Static Public Member Functions inherited from Ultima::Shared::BaseObject | |
::Ultima::Shared::ClassDef | type () |
Fire action
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inline |
Constructor
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overrideprotectedvirtual |
Do the attack in a given direction
Implements Ultima::Ultima1::Actions::AttackFire.