ScummVM API documentation
draw globals

Description

Variables

std::vector< RoomCameraDrawData > * AGS3::Globals::_CameraDrawData
 
std::vector< SpriteListEntry > * AGS3::Globals::_thingsToDrawList
 
std::vector< SpriteListEntry > * AGS3::Globals::_sprlist
 
AGS::Engine::IGraphicsDriverAGS3::Globals::_gfxDriver = nullptr
 
AGS::Engine::IDriverDependantBitmapAGS3::Globals::_blankImage = nullptr
 
AGS::Engine::IDriverDependantBitmapAGS3::Globals::_blankSidebarImage = nullptr
 
AGS::Engine::IDriverDependantBitmapAGS3::Globals::_debugConsole = nullptr
 
std::vector< ObjTexture > * AGS3::Globals::_actsps
 
std::vector< ObjTexture > * AGS3::Globals::_walkbehindobj
 
std::vector< ObjTexture > * AGS3::Globals::_guibg
 
std::vector< ObjTexture > * AGS3::Globals::_guiobjbg
 
std::vector< int > * AGS3::Globals::_guiobjddbref
 
std::vector< std::unique_ptr< Shared::Bitmap > > * AGS3::Globals::_overlaybmp
 
ObjTextureAGS3::Globals::_debugRoomMaskObj
 
ObjTextureAGS3::Globals::_debugMoveListObj
 
RoomAreaMask AGS3::Globals::_debugRoomMask = kRoomAreaNone
 
int AGS3::Globals::_debugMoveListChar = -1
 
bool AGS3::Globals::_current_background_is_dirty = false
 
AGS::Engine::IDriverDependantBitmapAGS3::Globals::_roomBackgroundBmp = nullptr
 
AGS::Shared::BitmapAGS3::Globals::_debugConsoleBuffer = nullptr
 
bool AGS3::Globals::_screen_is_dirty = false
 
AGS::Shared::BitmapAGS3::Globals::_raw_saved_screen = nullptr
 
AGS::Shared::Bitmap ** AGS3::Globals::_dynamicallyCreatedSurfaces = nullptr
 
int AGS3::Globals::_places_r = 3
 
int AGS3::Globals::_places_g = 2
 
int AGS3::Globals::_places_b = 3
 
colorAGS3::Globals::_palette
 
COLOR_MAPAGS3::Globals::_maincoltable
 
std::vector< Engine::IDriverDependantBitmap * > * AGS3::Globals::_guiobjddb
 
std::vector< Point > * AGS3::Globals::_guiobjoff