ScummVM API documentation
draw globals

Description

Variables

std::vector< RoomCameraDrawData > * AGS3::Globals::_CameraDrawData
 
std::vector< SpriteListEntry > * AGS3::Globals::_thingsToDrawList
 
std::vector< SpriteListEntry > * AGS3::Globals::_sprlist
 
AGS::Engine::IGraphicsDriverAGS3::Globals::_gfxDriver = nullptr
 
AGS::Engine::IDriverDependantBitmapAGS3::Globals::_blankImage = nullptr
 
AGS::Engine::IDriverDependantBitmapAGS3::Globals::_blankSidebarImage = nullptr
 
std::vector< ObjTexture > * AGS3::Globals::_actsps
 
std::vector< ObjTexture > * AGS3::Globals::_walkbehindobj
 
std::vector< ObjTexture > * AGS3::Globals::_guibg
 
std::vector< ObjTexture > * AGS3::Globals::_guiobjbg
 
std::vector< int > * AGS3::Globals::_guiobjddbref
 
std::vector< ObjTexture > * AGS3::Globals::_overtxs
 
ObjTextureAGS3::Globals::_debugRoomMaskObj
 
ObjTextureAGS3::Globals::_debugMoveListObj
 
RoomAreaMask AGS3::Globals::_debugRoomMask = kRoomAreaNone
 
int AGS3::Globals::_debugMoveListChar = -1
 
AGS::Shared::BitmapAGS3::Globals::_debugConsoleBuffer
 
bool AGS3::Globals::_current_background_is_dirty = false
 
AGS::Engine::IDriverDependantBitmapAGS3::Globals::_roomBackgroundBmp = nullptr
 
bool AGS3::Globals::_screen_is_dirty = false
 
std::unique_ptr< Shared::BitmapAGS3::Globals::_raw_saved_screen
 
std::unique_ptr< Shared::Bitmap > * AGS3::Globals::_dynamicallyCreatedSurfaces
 
colorAGS3::Globals::_palette
 
COLOR_MAPAGS3::Globals::_maincoltable
 
std::vector< Engine::IDriverDependantBitmap * > * AGS3::Globals::_guiobjddb
 
std::vector< Point > * AGS3::Globals::_guiobjoff
 
DrawState AGS3::Globals::_drawstate
 
DrawFPS AGS3::Globals::_gl_DrawFPS