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std::vector< RoomCameraDrawData > * | AGS3::Globals::_CameraDrawData |
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std::vector< SpriteListEntry > * | AGS3::Globals::_thingsToDrawList |
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std::vector< SpriteListEntry > * | AGS3::Globals::_sprlist |
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AGS::Engine::IGraphicsDriver * | AGS3::Globals::_gfxDriver = nullptr |
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AGS::Engine::IDriverDependantBitmap * | AGS3::Globals::_blankImage = nullptr |
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AGS::Engine::IDriverDependantBitmap * | AGS3::Globals::_blankSidebarImage = nullptr |
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std::vector< ObjTexture > * | AGS3::Globals::_actsps |
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std::vector< ObjTexture > * | AGS3::Globals::_walkbehindobj |
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std::vector< ObjTexture > * | AGS3::Globals::_guibg |
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std::vector< ObjTexture > * | AGS3::Globals::_guiobjbg |
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std::vector< int > * | AGS3::Globals::_guiobjddbref |
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std::vector< ObjTexture > * | AGS3::Globals::_overtxs |
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ObjTexture * | AGS3::Globals::_debugRoomMaskObj |
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ObjTexture * | AGS3::Globals::_debugMoveListObj |
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RoomAreaMask | AGS3::Globals::_debugRoomMask = kRoomAreaNone |
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int | AGS3::Globals::_debugMoveListChar = -1 |
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AGS::Shared::Bitmap * | AGS3::Globals::_debugConsoleBuffer |
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bool | AGS3::Globals::_current_background_is_dirty = false |
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AGS::Engine::IDriverDependantBitmap * | AGS3::Globals::_roomBackgroundBmp = nullptr |
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bool | AGS3::Globals::_screen_is_dirty = false |
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std::unique_ptr< Shared::Bitmap > | AGS3::Globals::_raw_saved_screen |
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std::unique_ptr< Shared::Bitmap > * | AGS3::Globals::_dynamicallyCreatedSurfaces |
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color * | AGS3::Globals::_palette |
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COLOR_MAP * | AGS3::Globals::_maincoltable |
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std::vector< Engine::IDriverDependantBitmap * > * | AGS3::Globals::_guiobjddb |
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std::vector< Point > * | AGS3::Globals::_guiobjoff |
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DrawState | AGS3::Globals::_drawstate |
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DrawFPS | AGS3::Globals::_gl_DrawFPS |
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