22 #ifndef NEVERHOOD_MODULES_MODULE1900_H 23 #define NEVERHOOD_MODULES_MODULE1900_H 25 #include "neverhood/neverhood.h" 26 #include "neverhood/module.h" 27 #include "neverhood/scene.h" 38 void createScene(
int sceneNum,
int which);
55 void setPositionFree(
int index,
bool value) { _positionFree[index] = value; }
56 int getNextPosition() {
return _pluggedInCount++; }
61 int _currMovingSymbolIndex;
63 int _moveDownCountdown;
66 bool _hasPlugInFailed;
67 bool _positionFree[9];
70 int getRandomPositionIndex();
Definition: background.h:30
Definition: module1900_sprites.h:74
Definition: module1900.h:51
Definition: neverhood.h:60
Definition: module1900_sprites.h:33
Definition: module1900.h:31
Definition: module1900.h:42