28 #ifndef WINTERMUTE_ADWAYPOINTGROUP_H 29 #define WINTERMUTE_ADWAYPOINTGROUP_H 31 #include "engines/wintermute/base/base_object.h" 42 bool loadFile(
const char *filename);
43 bool loadBuffer(
char *buffer,
bool complete =
true);
50 bool scSetProperty(
const char *name,
ScValue *value)
override;
52 int32 _editorSelectedPoint;
53 float _lastMimicScale;
Definition: base_game.h:76
Definition: script_value.h:42
Definition: base_dynamic_buffer.h:35
Graphics::Surface * scale(const Graphics::Surface &srcImage, int xSize, int ySize)
Definition: coll_templ.h:63
Definition: ad_waypoint_group.h:35
Definition: base_object.h:49
Definition: achievements_tables.h:27