Classes | |
| struct | SpriteResourceEntry |
Public Member Functions | |
| MonsterObjectData (XeenEngine *vm) | |
| void | synchronize (XeenSerializer &s, MonsterData &monsterData) |
| void | clearMonsterSprites () |
| void | addMonsterSprites (MazeMonster &monster) |
Public Attributes | |
| Common::Array< MazeObject > | _objects |
| Common::Array< MazeMonster > | _monsters |
| Common::Array< MazeWallItem > | _wallItems |
| Common::Array< SpriteResourceEntry > | _objectSprites |
| void MM::Xeen::MonsterObjectData::synchronize | ( | XeenSerializer & | s, |
| MonsterData & | monsterData | ||
| ) |
Synchronizes the data
| void MM::Xeen::MonsterObjectData::clearMonsterSprites | ( | ) |
Clears the current list of monster sprites
| void MM::Xeen::MonsterObjectData::addMonsterSprites | ( | MazeMonster & | monster | ) |
Load the normal and attack sprites for a given monster