ScummVM API documentation
cursor.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef CURSOR_H_
23 #define CURSOR_H_
24 
25 #include "common/hashmap.h"
26 #include "common/rect.h"
27 
28 #include "engines/myst3/gfx.h"
29 
30 namespace Myst3 {
31 
32 class Myst3Engine;
33 class Texture;
34 
35 class Cursor : public Drawable {
36 public:
37  Cursor(Myst3Engine *vm);
38  virtual ~Cursor();
39 
40  void changeCursor(uint32 index);
41  bool isPositionLocked() { return _lockedAtCenter; }
42  void lockPosition(bool lock);
43 
52  Common::Point getPosition(bool scaled = true);
53  void updatePosition(const Common::Point &mouse);
54 
55  void getDirection(float &pitch, float &heading);
56 
57  void draw() override;
58  void setVisible(bool show);
59  bool isVisible();
60 private:
61  Myst3Engine *_vm;
62 
63  uint32 _currentCursorID;
64  int32 _hideLevel;
65 
67  Common::Point _position;
68 
70  TextureMap _textures;
71 
72  bool _lockedAtCenter;
73 
74  void loadAvailableCursors();
75  float getTransparencyForId(uint32 cursorId);
76 };
77 
78 } // End of namespace Myst3
79 
80 #endif // CURSOR_H_
Common::Point getPosition(bool scaled=true)
Definition: ambient.h:27
Definition: rect.h:45
Definition: cursor.h:35
Definition: gfx.h:36
Definition: myst3.h:87