ScummVM API documentation
hpl::cParticleSystem3D Member List

This is the complete list of members for hpl::cParticleSystem3D, including all inherited members.

AddCallback(iEntityCallback *apCallback) (defined in hpl::iEntity3D)hpl::iEntity3D
AddChild(iEntity3D *apEntity)hpl::iEntity3D
AddEmitter(iParticleEmitter3D *apEmitter) (defined in hpl::cParticleSystem3D)hpl::cParticleSystem3D
cParticleSystem3D(const tString asName, cParticleSystemData3D *apData, cResources *apResources, cGraphics *apGraphics) (defined in hpl::cParticleSystem3D)hpl::cParticleSystem3D
CreateSaveData()hpl::cParticleSystem3Dvirtual
GetBoundingVolume() (defined in hpl::iEntity3D)hpl::iEntity3Dinlinevirtual
GetCurrentSector() const (defined in hpl::iEntity3D)hpl::iEntity3Dinlinevirtual
GetData() (defined in hpl::cParticleSystem3D)hpl::cParticleSystem3Dinline
GetDataName() (defined in hpl::cParticleSystem3D)hpl::cParticleSystem3Dinline
GetDataSize() (defined in hpl::cParticleSystem3D)hpl::cParticleSystem3Dinline
GetEmitter(int alIdx) (defined in hpl::cParticleSystem3D)hpl::cParticleSystem3D
GetEmitterNum() (defined in hpl::cParticleSystem3D)hpl::cParticleSystem3D
GetEntityParent() (defined in hpl::iEntity3D)hpl::iEntity3D
GetEntityType() (defined in hpl::cParticleSystem3D)hpl::cParticleSystem3Dinlinevirtual
GetGlobalRenderCount() (defined in hpl::iEntity3D)hpl::iEntity3Dinline
GetIteratorCount() (defined in hpl::iEntity3D)hpl::iEntity3Dinline
GetLocalMatrix() (defined in hpl::iEntity3D)hpl::iEntity3D
GetLocalPosition() (defined in hpl::iEntity3D)hpl::iEntity3D
GetName() (defined in hpl::iEntity)hpl::iEntityinline
GetParent() (defined in hpl::iEntity)hpl::iEntityinline
GetRenderContainerDataList() (defined in hpl::iEntity3D)hpl::iEntity3Dinlinevirtual
GetSaveObjectId()hpl::iSaveObjectinline
GetSourceFile() (defined in hpl::iEntity3D)hpl::iEntity3Dinline
GetTransformUpdateCount() (defined in hpl::iEntity3D)hpl::iEntity3D
GetTransformUpdated() (defined in hpl::iEntity3D)hpl::iEntity3D
GetWorldMatrix() (defined in hpl::iEntity3D)hpl::iEntity3D
GetWorldPosition() (defined in hpl::iEntity3D)hpl::iEntity3D
HasParent() (defined in hpl::iEntity)hpl::iEntityinline
iEntity(tString asName) (defined in hpl::iEntity)hpl::iEntityinline
iEntity3D(tString asName) (defined in hpl::iEntity3D)hpl::iEntity3D
IsActive() (defined in hpl::iEntity)hpl::iEntityinline
iSaveObject() (defined in hpl::iSaveObject)hpl::iSaveObject
IsChild(iEntity3D *apEntity) (defined in hpl::iEntity3D)hpl::iEntity3D
IsDead() (defined in hpl::cParticleSystem3D)hpl::cParticleSystem3D
IsDying() (defined in hpl::cParticleSystem3D)hpl::cParticleSystem3D
IsInSector(cSector *apSector) (defined in hpl::iEntity3D)hpl::iEntity3D
IsSaved() (defined in hpl::iSaveObject)hpl::iSaveObjectinline
IsVisible() (defined in hpl::iEntity)hpl::iEntityinlinevirtual
Kill() (defined in hpl::cParticleSystem3D)hpl::cParticleSystem3D
KillInstantly() (defined in hpl::cParticleSystem3D)hpl::cParticleSystem3D
LoadFromSaveData(iSaveData *apSaveData)hpl::cParticleSystem3Dvirtual
m_mtxLocalTransform (defined in hpl::iEntity3D)hpl::iEntity3Dprotected
m_mtxWorldTransform (defined in hpl::iEntity3D)hpl::iEntity3Dprotected
mbApplyTransformToBV (defined in hpl::iEntity3D)hpl::iEntity3Dprotected
mbIsActive (defined in hpl::iEntity)hpl::iEntityprotected
mbIsVisible (defined in hpl::iEntity)hpl::iEntityprotected
mBoundingVolume (defined in hpl::iEntity3D)hpl::iEntity3Dprotected
mbTransformUpdated (defined in hpl::iEntity3D)hpl::iEntity3Dprotected
mbUpdateBoundingVolume (defined in hpl::iEntity3D)hpl::iEntity3Dprotected
mlCount (defined in hpl::iEntity3D)hpl::iEntity3Dprotected
mlGlobalRenderCount (defined in hpl::iEntity3D)hpl::iEntity3Dprotected
mlIteratorCount (defined in hpl::iEntity3D)hpl::iEntity3Dprotected
mlstCallbacks (defined in hpl::iEntity3D)hpl::iEntity3Dprotected
mlstChildren (defined in hpl::iEntity3D)hpl::iEntity3Dprotected
mlstRenderContainerData (defined in hpl::iEntity3D)hpl::iEntity3Dprotected
mpCurrentSector (defined in hpl::iEntity3D)hpl::iEntity3Dprotected
mpParent (defined in hpl::iEntity3D)hpl::iEntity3Dprotected
mpParentNode (defined in hpl::iEntity)hpl::iEntityprotected
mpSaveData (defined in hpl::iSaveObject)hpl::iSaveObjectprotected
msName (defined in hpl::iEntity)hpl::iEntityprotected
msSourceFile (defined in hpl::iEntity3D)hpl::iEntity3Dprotected
RemoveCallback(iEntityCallback *apCallback) (defined in hpl::iEntity3D)hpl::iEntity3D
RemoveChild(iEntity3D *apEntity) (defined in hpl::iEntity3D)hpl::iEntity3D
SaveDataSetup(cSaveObjectHandler *apSaveObjectHandler, cGame *apGame)hpl::cParticleSystem3Dvirtual
SaveToSaveData(iSaveData *apSaveData)hpl::cParticleSystem3Dvirtual
SetActive(bool abActive) (defined in hpl::iEntity)hpl::iEntityinline
SetCurrentSector(cSector *apSetor) (defined in hpl::iEntity3D)hpl::iEntity3Dinline
SetDataName(const tString &asName) (defined in hpl::cParticleSystem3D)hpl::cParticleSystem3Dinline
SetDataSize(const cVector3f &avSize) (defined in hpl::cParticleSystem3D)hpl::cParticleSystem3Dinline
SetGlobalRenderCount(int alX) (defined in hpl::iEntity3D)hpl::iEntity3Dinline
SetIsSaved(bool abX) (defined in hpl::iSaveObject)hpl::iSaveObjectinline
SetIteratorCount(const int alX) (defined in hpl::iEntity3D)hpl::iEntity3Dinline
SetMatrix(const cMatrixf &a_mtxTransform) (defined in hpl::iEntity3D)hpl::iEntity3D
SetName(const tString &asName) (defined in hpl::iEntity)hpl::iEntityinline
SetParent(iNode *apNode) (defined in hpl::iEntity)hpl::iEntityinline
SetParticleManager(cParticleManager *apParticleManager) (defined in hpl::cParticleSystem3D)hpl::cParticleSystem3Dinline
SetPosition(const cVector3f &avPos) (defined in hpl::iEntity3D)hpl::iEntity3D
SetSourceFile(const tString &asFile) (defined in hpl::iEntity3D)hpl::iEntity3Dinline
SetTransformUpdated(bool abUpdateCallbacks=true) (defined in hpl::iEntity3D)hpl::iEntity3D
SetVisible(bool abVisible) (defined in hpl::cParticleSystem3D)hpl::cParticleSystem3Dvirtual
SetWorldMatrix(const cMatrixf &a_mtxWorldTransform) (defined in hpl::iEntity3D)hpl::iEntity3D
SetWorldPosition(const cVector3f &avWorldPos) (defined in hpl::iEntity3D)hpl::iEntity3D
UpdateLogic(float afTimeStep) (defined in hpl::cParticleSystem3D)hpl::cParticleSystem3Dvirtual
~cParticleSystem3D() (defined in hpl::cParticleSystem3D)hpl::cParticleSystem3D
~iEntity() (defined in hpl::iEntity)hpl::iEntityvirtual
~iEntity3D() (defined in hpl::iEntity3D)hpl::iEntity3Dvirtual
~iSaveObject() (defined in hpl::iSaveObject)hpl::iSaveObjectvirtual