◆ existFile()
| bool Access::FileManager::existFile |
( |
const Common::Path & |
filename | ) |
|
Check the existence of a given file
◆ loadFile() [1/2]
| Resource* Access::FileManager::loadFile |
( |
int |
fileNum, |
|
|
int |
subfile |
|
) |
| |
Load a given subfile from a container file
◆ loadFile() [2/2]
Loads a resource specified by a file identifier
◆ loadRawFile()
Load a given non-container file by name directly.
◆ loadScreen() [1/3]
| void Access::FileManager::loadScreen |
( |
int |
fileNum, |
|
|
int |
subfile |
|
) |
| |
Load a given scren from a container file
◆ loadScreen() [2/3]
| void Access::FileManager::loadScreen |
( |
const Common::Path & |
filename | ) |
|
Load a given screen by name
◆ loadScreen() [3/3]
Load a screen resource onto a designated surface
The documentation for this class was generated from the following file: