ScummVM API documentation
Ultima::Ultima8::U8Game Class Reference
Inheritance diagram for Ultima::Ultima8::U8Game:
Ultima::Ultima8::Game

Public Member Functions

bool loadFiles () override
 load/init game's data files
 
bool startGame () override
 initialize new game
 
bool startInitialUsecode (int saveSlot) override
 start initial usecode
 
void writeSaveInfo (Common::WriteStream *ws) override
 write game-specific savegame info (avatar stats, equipment, ...)
 
ProcId playIntroMovie (bool fade) override
 
ProcId playEndgameMovie (bool fade) override
 
void playCredits () override
 
void playQuotes () override
 
void playDemoScreen () override
 
- Public Member Functions inherited from Ultima::Ultima8::Game
 INTRINSIC (I_playEndgame)
 
 INTRINSIC (I_playCredits)
 
 INTRINSIC (I_playDemoScreen)
 

Protected Member Functions

Std::string getCreditText (Common::SeekableReadStream *rs)
 

Additional Inherited Members

- Static Public Member Functions inherited from Ultima::Ultima8::Game
static Gameget_instance ()
 
static GamecreateGame (const GameInfo *info)
 
- Static Protected Attributes inherited from Ultima::Ultima8::Game
static Game_game
 

The documentation for this class was generated from the following file: