22 #ifndef NEVERHOOD_MODULES_MODULE2500_H 23 #define NEVERHOOD_MODULES_MODULE2500_H 25 #include "neverhood/neverhood.h" 26 #include "neverhood/module.h" 27 #include "neverhood/scene.h" 28 #include "neverhood/modules/module1600_sprites.h" 39 void createScene(
int sceneNum,
int which);
42 void createScene2704(
int which, uint32 sceneInfoId, int16 value,
const uint32 *staticSprites = NULL,
const NRect *clipRect = NULL);
53 Sprite *_ssTrackShadowBackground;
55 Sprite *_asCarConnectorShadow;
69 void upGettingOutOfCar();
74 void moveCarToPoint(
NPoint &pt);
76 void updateKlaymenClipRect();
Definition: background.h:30
Definition: module1600_sprites.h:110
Definition: module2500.h:79
Definition: neverhood.h:60
Definition: graphics.h:42
Definition: module2500.h:32
Definition: module2500.h:47
Definition: module1600_sprites.h:31
Definition: graphics.h:32