|
|
iGpuProgram * | extrudeProgram |
| |
|
iLowLevelGraphics * | mpLowLevel |
| |
|
unsigned int * | mpTempIndexArray |
| |
|
iLight3D * | mpLight |
| |
|
cCamera3D * | mpCamera |
| |
|
cFrustum * | mpFrustum |
| |
|
cSector * | mpSector |
| |
|
bool | mbFogActive |
| |
|
bool | mbFogCulling |
| |
|
float | mfFogStart |
| |
|
float | mfFogEnd |
| |
|
cColor | mFogColor |
| |
|
eRendererShowShadows | mShowShadows |
| |
|
bool | mbLog |
| |
|
tRendererDebugFlag | mDebugFlags |
| |
|
int | mlLastShadowAlgo |
| |
|
bool | mbDepthTest |
| |
|
eMaterialAlphaMode | mAlphaMode |
| |
|
eMaterialBlendMode | mBlendMode |
| |
|
eMaterialChannelMode | mChannelMode |
| |
|
iGpuProgram * | gpuProgram |
| |
|
iMaterialProgramSetup * | gpuProgramSetup |
| |
|
iGpuProgram * | mpVertexProgram |
| |
|
bool | mbVertexUseLight |
| |
|
iMaterialProgramSetup * | mpVtxProgramSetup |
| |
|
iGpuProgram * | mpFragmentProgram |
| |
|
bool | mbMatrixWasNULL |
| |
|
bool | mbUsesLight |
| |
|
bool | mbUsesEye |
| |
|
cColor | mAmbientColor |
| |
|
iTexture * | mpTexture [MAX_TEXTUREUNITS] |
| |
|
eMaterialBlendMode | mTextureBlend [MAX_TEXTUREUNITS] |
| |
|
iVertexBuffer * | mpVtxBuffer |
| |
The documentation for this class was generated from the following file: