Public Member Functions | |
Ultima8Engine (OSystem *syst, const Ultima::UltimaGameDescription *gameDesc) | |
void | initializePath (const Common::FSNode &gamePath) override |
bool | hasFeature (EngineFeature f) const override |
Common::Language | getLanguage () const |
bool | setupGame () |
Common::Error | startupGame () |
void | changeVideoMode (int width, int height) |
const GameInfo * | getGameInfo () const |
Get current GameInfo struct. | |
RenderSurface * | getRenderScreen () |
Graphics::Screen * | getScreen () const |
Common::Error | runGame () |
virtual void | handleEvent (const Common::Event &event) |
void | handleActionDown (KeybindingAction action) |
void | handleActionUp (KeybindingAction action) |
void | paint () |
INTRINSIC (I_getCurrentTimerTick) | |
INTRINSIC (I_setAvatarInStasis) | |
INTRINSIC (I_getAvatarInStasis) | |
INTRINSIC (I_getTimeInGameHours) | |
INTRINSIC (I_getTimeInMinutes) | |
INTRINSIC (I_getTimeInSeconds) | |
INTRINSIC (I_setTimeInGameHours) | |
INTRINSIC (I_avatarCanCheat) | |
INTRINSIC (I_getCrusaderTeleporting) | |
INTRINSIC (I_setCrusaderTeleporting) | |
INTRINSIC (I_clrCrusaderTeleporting) | |
INTRINSIC (I_makeAvatarACheater) | |
INTRINSIC (I_closeItemGumps) | |
INTRINSIC (I_setCruStasis) | |
INTRINSIC (I_clrCruStasis) | |
INTRINSIC (I_moveKeyDownRecently) | |
void | setAvatarInStasis (bool stat) |
bool | isAvatarInStasis () const |
void | toggleAvatarInStasis () |
bool | isPaintEditorItems () const |
void | togglePaintEditorItems () |
bool | isShowTouchingItems () const |
void | toggleShowTouchingItems () |
bool | isCrusaderTeleporting () const |
void | setCrusaderTeleporting (bool flag) |
void | setCruStasis (bool flag) |
bool | isCruStasis () const |
void | moveKeyEvent () |
bool | moveKeyDownRecently () |
uint32 | getGameTimeInSeconds () |
GameMapGump * | getGameMapGump () |
Gump * | getDesktopGump () |
Gump * | getGump (uint16 gumpid) |
void | addGump (Gump *gump) |
AvatarMoverProcess * | getAvatarMoverProcess () |
Common::RandomSource & | getRandomSource () |
void | syncSoundSettings () override |
void | applyGameSettings () override |
void | openConfigDialog () |
bool | canLoadGameStateCurrently (Common::U32String *msg=nullptr) override |
bool | canSaveGameStateCurrently (Common::U32String *msg=nullptr) override |
Common::Error | loadGameState (int slot) override |
Common::Error | saveGameState (int slot, const Common::String &desc, bool isAutosave=false) override |
Common::Error | loadGameStream (Common::SeekableReadStream *stream) override |
Common::Error | saveGameStream (Common::WriteStream *stream, bool isAutosave) override |
bool | newGame (int saveSlot=-1) |
void | setError (Common::Error &error) |
unsigned int | getInversion () const |
void | setInversion (unsigned int i) |
bool | isInverted () |
bool | areCheatsEnabled () const |
void | setCheatMode (bool enabled) |
bool | hasCheated () const |
void | makeCheater () |
bool | isInterpolationEnabled () const |
Public Member Functions inherited from Engine | |
MetaEngine * | getMetaEngine () const |
void | setMetaEngine (MetaEngine *metaEngine) |
PauseToken | pauseEngine () |
bool | isPaused () const |
void | openMainMenuDialog () |
uint32 | getTotalPlayTime () const |
void | setTotalPlayTime (uint32 time=0) |
Common::TimerManager * | getTimerManager () |
Common::EventManager * | getEventManager () |
Common::SaveFileManager * | getSaveFileManager () |
bool | existExtractedCDAudioFiles (uint track=1) |
bool | isDataAndCDAudioReadFromSameCD () |
void | warnMissingExtractedCDAudio () |
void | handleAutoSave () |
void | saveAutosaveIfEnabled () |
virtual bool | canSaveAutosaveCurrently () |
virtual int | getAutosaveSlot () const |
Engine (OSystem *syst) | |
virtual | ~Engine () |
virtual void | errorString (const char *buf_input, char *buf_output, int buf_output_size) |
virtual GUI::Debugger * | getDebugger () final |
void | setDebugger (GUI::Debugger *debugger) |
GUI::Debugger * | getOrCreateDebugger () |
bool | enhancementEnabled (int32 cls) |
virtual void | flipMute () |
virtual Common::String | getSaveStateName (int slot) const |
void | setGameToLoadSlot (int slot) |
bool | saveGameDialog () |
bool | loadGameDialog () |
Static Public Member Functions | |
static Ultima8Engine * | get_instance () |
Static Public Member Functions inherited from Engine | |
static void | quitGame () |
static bool | shouldQuit () |
static bool | warnUserAboutUnsupportedGame (Common::String msg=Common::String()) |
static void | errorUnsupportedGame (Common::String extraMsg) |
Protected Member Functions | |
Common::Error | run () override |
Common::Error | initialize () |
void | deinitialize () |
void | pauseEngineIntern (bool pause) override |
Protected Member Functions inherited from Engine | |
virtual int | runDialog (GUI::Dialog &dialog) |
void | defaultSyncSoundSettings () |
Additional Inherited Members | |
Public Types inherited from Engine | |
enum | EngineFeature { kSupportsSubtitleOptions, kSupportsReturnToLauncher, kSupportsLoadingDuringRuntime, kSupportsSavingDuringRuntime, kSupportsChangingOptionsDuringRuntime, kSupportsArbitraryResolutions, kSupportsHelp, kSupportsQuitDialogOverride } |
Public Attributes inherited from Engine | |
OSystem * | _system |
Audio::Mixer * | _mixer |
Protected Attributes inherited from Engine | |
Common::TimerManager * | _timer |
Common::EventManager * | _eventMan |
Common::SaveFileManager * | _saveFileMan |
GUI::Dialog * | _mainMenuDialog |
const Common::String | _targetName |
int32 | _activeEnhancements = kEnhGameBreakingBugFixes |
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overrideprotectedvirtual |
Initialize the engine and start its main loop.
Implements Engine.
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overrideprotectedvirtual |
Actual implementation of pauseEngine by subclasses.
Reimplemented from Engine.
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overridevirtual |
Initialize SearchMan according to the game path.
By default, this adds the directory in non-flat mode with a depth of 4 as priority 0 to SearchMan.
gamePath | The base directory of the game data. |
Reimplemented from Engine.
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overridevirtual |
Determine whether the engine supports the specified feature.
Reimplemented from Engine.
void Ultima::Ultima8::Ultima8Engine::addGump | ( | Gump * | gump | ) |
add a gump to the right core gump (such as desktopgump)
gump | the gump to be added |
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overridevirtual |
Notifies the engine that the sound settings may have changed
Reimplemented from Engine.
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overridevirtual |
Notifies the engine that the game settings may have changed
Reimplemented from Engine.
void Ultima::Ultima8::Ultima8Engine::openConfigDialog | ( | ) |
Opens the config dialog and apply setting after close
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inlineoverridevirtual |
Returns true if a savegame can be loaded
Reimplemented from Engine.
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overridevirtual |
Returns true if the game can be saved
Reimplemented from Engine.
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overridevirtual |
Load a game
Reimplemented from Engine.
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overridevirtual |
Saves the game
Reimplemented from Engine.
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overridevirtual |
Load a game state
Reimplemented from Engine.
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overridevirtual |
Handles saving savegame state to a stream
Reimplemented from Engine.
bool Ultima::Ultima8::Ultima8Engine::newGame | ( | int | saveSlot = -1 | ) |
start a new game
void Ultima::Ultima8::Ultima8Engine::setError | ( | Common::Error & | error | ) |
Sets an error to end the engine run loop
error | The error to return from the engine |