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| enum | { MAX_BANK_SIZE = 110,
MAX_FRAMES_NUMBER = 256,
MAX_BANKS_NUMBER = 18
} |
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| BankManager (Resource *res) |
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void | load (const char *bankname, uint32 bankslot) |
| | load a bank into the specified slot
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void | unpack (uint32 srcframe, uint32 dstframe, uint32 bankslot) |
| | unpack a frame from a loaded bank
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void | overpack (uint32 srcframe, uint32 dstframe, uint32 bankslot) |
| | unpack a frame over an existing one from a loaded bank
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void | close (uint32 bankslot) |
| | close a bank
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BobFrame * | fetchFrame (uint32 index) |
| | get a reference to unpacked frame
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void | eraseFrame (uint32 index) |
| | erase a frame
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void | eraseFrames (bool joe) |
| | erase all unpacked frames
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The documentation for this class was generated from the following file: