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| GfxMenu (AgiEngine *vm, GfxMgr *gfx, PictureMgr *picture, TextMgr *text) |
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void | addMenu (const char *menuText) |
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void | addMenuItem (const char *menuText, uint16 controlCode) |
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void | submit () |
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void | itemEnable (uint16 controllerSlot) |
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void | itemDisable (uint16 controllerSlot) |
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void | itemEnableAll () |
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void | keyPress (uint16 newKey) |
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void | mouseEvent (uint16 newKey) |
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bool | isAvailable () |
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void | accessAllow () |
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void | accessDeny () |
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void | delayedExecuteViaKeyboard () |
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void | delayedExecuteViaMouse () |
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bool | delayedExecuteActive () |
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void | execute () |
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The documentation for this class was generated from the following file: