22 #ifndef NEVERHOOD_MODULES_MODULE1400_H 23 #define NEVERHOOD_MODULES_MODULE1400_H 25 #include "neverhood/neverhood.h" 26 #include "neverhood/module.h" 27 #include "neverhood/scene.h" 37 void createScene(
int sceneNum,
int which);
49 bool _projectorBorderFlag;
86 int _puzzleSolvedCountdown;
87 int _resetButtonCountdown;
121 int getCountdown()
const {
return _countdown; }
123 bool _selectFirstTile;
125 int _secondTileIndex;
Definition: background.h:30
Definition: module1400.h:106
Definition: module1400.h:80
Definition: neverhood.h:60
Definition: module1400_sprites.h:153
Definition: module1400.h:64
Definition: module1400.h:92
Definition: module1400.h:31
Definition: module1400.h:45
Definition: module1400.h:118
Definition: module1200_sprites.h:41
Definition: module1400_sprites.h:88