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| MenuMan (DMEngine *vm) |
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void | clearActingChampion () |
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void | drawActionIcon (ChampionIndex championIndex) |
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void | drawMovementArrows () |
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void | drawDisabledMenu () |
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void | refreshActionAreaAndSetChampDirMaxDamageReceived () |
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void | drawActionArea () |
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const char * | getActionName (ChampionAction actionIndex) |
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void | drawSpellAreaControls (ChampionIndex champIndex) |
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void | buildSpellAreaLine (int16 spellAreaBitmapLine) |
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void | setMagicCasterAndDrawSpellArea (ChampionIndex champIndex) |
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void | drawEnabledMenus () |
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int16 | getClickOnSpellCastResult () |
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int16 | getChampionSpellCastResult (uint16 champIndex) |
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Spell * | getSpellFromSymbols (byte *symbols) |
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void | menusPrintSpellFailureMessage (Champion *champ, uint16 failureType, uint16 skillIndex) |
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Potion * | getEmptyFlaskInHand (Champion *champ, Thing *potionThing) |
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void | createEvent70_light (int16 lightPower, int16 ticks) |
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bool | isPartySpellOrFireShieldSuccessful (Champion *champ, bool spellShield, uint16 ticks, bool useMana) |
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void | drawAvailableSymbols (uint16 symbolStep) |
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void | drawChampionSymbols (Champion *champ) |
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void | addChampionSymbol (int16 symbolIndex) |
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void | deleteChampionSymbol () |
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bool | didClickTriggerAction (int16 actionListIndex) |
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bool | isActionPerformed (uint16 champIndex, int16 actionIndex) |
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void | setChampionDirectionToPartyDirection (Champion *champ) |
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void | decrementCharges (Champion *champ) |
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bool | isMeleeActionPerformed (int16 champIndex, Champion *champ, int16 actionIndex, int16 targetMapX, int16 targetMapY, int16 skillIndex) |
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bool | isGroupFrightenedByAction (int16 champIndex, uint16 actionIndex, int16 mapX, int16 mapY) |
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void | printMessageAfterReplacements (const char *str) |
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void | processCommands116To119_setActingChampion (uint16 champIndex) |
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void | setActionList (ActionSet *actionSet) |
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int16 | getActionObjectChargeCount () |
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void | drawActionDamage (int16 damage) |
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void | initConstants () |
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