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void | push (uint32) |
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uint32 | pop () |
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void | checkModuleLoaded (uint16 moduleNo) |
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bool | isCollision (Compact *cpt) |
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void | initScriptVariables () |
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void | mainAnim () |
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void | runGetOff () |
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void | stopAndWait () |
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bool | checkProtection () |
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void | nop () |
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void | logicScript () |
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void | autoRoute () |
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void | arAnim () |
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void | arTurn () |
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void | alt () |
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void | anim () |
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void | turn () |
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void | cursor () |
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void | talk () |
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void | listen () |
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void | stopped () |
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void | choose () |
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void | frames () |
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void | pause () |
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void | waitSync () |
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void | simpleAnim () |
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bool | fnCacheChip (uint32 a, uint32 b, uint32 c) |
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bool | fnCacheFast (uint32 a, uint32 b, uint32 c) |
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bool | fnDrawScreen (uint32 a, uint32 b, uint32 c) |
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bool | fnAr (uint32 a, uint32 b, uint32 c) |
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bool | fnArAnimate (uint32 a, uint32 b, uint32 c) |
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bool | fnIdle (uint32 a, uint32 b, uint32 c) |
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bool | fnInteract (uint32 a, uint32 b, uint32 c) |
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bool | fnStartSub (uint32 a, uint32 b, uint32 c) |
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bool | fnTheyStartSub (uint32 a, uint32 b, uint32 c) |
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bool | fnAssignBase (uint32 a, uint32 b, uint32 c) |
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bool | fnDiskMouse (uint32 a, uint32 b, uint32 c) |
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bool | fnNormalMouse (uint32 a, uint32 b, uint32 c) |
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bool | fnBlankMouse (uint32 a, uint32 b, uint32 c) |
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bool | fnCrossMouse (uint32 a, uint32 b, uint32 c) |
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bool | fnCursorRight (uint32 a, uint32 b, uint32 c) |
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bool | fnCursorLeft (uint32 a, uint32 b, uint32 c) |
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bool | fnCursorDown (uint32 a, uint32 b, uint32 c) |
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bool | fnOpenHand (uint32 a, uint32 b, uint32 c) |
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bool | fnCloseHand (uint32 a, uint32 b, uint32 c) |
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bool | fnGetTo (uint32 a, uint32 b, uint32 c) |
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bool | fnSetToStand (uint32 a, uint32 b, uint32 c) |
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bool | fnTurnTo (uint32 a, uint32 b, uint32 c) |
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bool | fnArrived (uint32 a, uint32 b, uint32 c) |
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bool | fnLeaving (uint32 a, uint32 b, uint32 c) |
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bool | fnSetAlternate (uint32 a, uint32 b, uint32 c) |
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bool | fnAltSetAlternate (uint32 a, uint32 b, uint32 c) |
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bool | fnKillId (uint32 a, uint32 b, uint32 c) |
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bool | fnNoHuman (uint32 a, uint32 b, uint32 c) |
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bool | fnAddHuman (uint32 a, uint32 b, uint32 c) |
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bool | fnAddButtons (uint32 a, uint32 b, uint32 c) |
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bool | fnNoButtons (uint32 a, uint32 b, uint32 c) |
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bool | fnSetStop (uint32 a, uint32 b, uint32 c) |
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bool | fnClearStop (uint32 a, uint32 b, uint32 c) |
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bool | fnPointerText (uint32 a, uint32 b, uint32 c) |
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bool | fnQuit (uint32 a, uint32 b, uint32 c) |
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bool | fnSpeakMe (uint32 targetId, uint32 mesgNum, uint32 animNum) |
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bool | fnSpeakMeDir (uint32 targetId, uint32 mesgNum, uint32 animNum) |
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bool | fnSpeakWait (uint32 a, uint32 b, uint32 c) |
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bool | fnSpeakWaitDir (uint32 a, uint32 b, uint32 c) |
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bool | fnChooser (uint32 a, uint32 b, uint32 c) |
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bool | fnHighlight (uint32 a, uint32 b, uint32 c) |
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bool | fnTextKill (uint32 a, uint32 b, uint32 c) |
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bool | fnStopMode (uint32 a, uint32 b, uint32 c) |
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bool | fnWeWait (uint32 a, uint32 b, uint32 c) |
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bool | fnSendSync (uint32 a, uint32 b, uint32 c) |
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bool | fnSendFastSync (uint32 a, uint32 b, uint32 c) |
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bool | fnSendRequest (uint32 a, uint32 b, uint32 c) |
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bool | fnClearRequest (uint32 a, uint32 b, uint32 c) |
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bool | fnCheckRequest (uint32 a, uint32 b, uint32 c) |
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bool | fnStartMenu (uint32 a, uint32 b, uint32 c) |
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bool | fnUnhighlight (uint32 a, uint32 b, uint32 c) |
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bool | fnFaceId (uint32 a, uint32 b, uint32 c) |
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bool | fnForeground (uint32 a, uint32 b, uint32 c) |
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bool | fnBackground (uint32 a, uint32 b, uint32 c) |
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bool | fnNewBackground (uint32 a, uint32 b, uint32 c) |
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bool | fnSort (uint32 a, uint32 b, uint32 c) |
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bool | fnNoSpriteEngine (uint32 a, uint32 b, uint32 c) |
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bool | fnNoSpritesA6 (uint32 a, uint32 b, uint32 c) |
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bool | fnResetId (uint32 a, uint32 b, uint32 c) |
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bool | fnToggleGrid (uint32 a, uint32 b, uint32 c) |
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bool | fnPause (uint32 a, uint32 b, uint32 c) |
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bool | fnRunAnimMod (uint32 a, uint32 b, uint32 c) |
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bool | fnSimpleMod (uint32 a, uint32 b, uint32 c) |
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bool | fnRunFrames (uint32 a, uint32 b, uint32 c) |
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bool | fnAwaitSync (uint32 a, uint32 b, uint32 c) |
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bool | fnIncMegaSet (uint32 a, uint32 b, uint32 c) |
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bool | fnDecMegaSet (uint32 a, uint32 b, uint32 c) |
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bool | fnSetMegaSet (uint32 a, uint32 b, uint32 c) |
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bool | fnMoveItems (uint32 a, uint32 b, uint32 c) |
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bool | fnNewList (uint32 a, uint32 b, uint32 c) |
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bool | fnAskThis (uint32 a, uint32 b, uint32 c) |
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bool | fnRandom (uint32 a, uint32 b, uint32 c) |
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bool | fnPersonHere (uint32 a, uint32 b, uint32 c) |
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bool | fnToggleMouse (uint32 a, uint32 b, uint32 c) |
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bool | fnMouseOn (uint32 a, uint32 b, uint32 c) |
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bool | fnMouseOff (uint32 a, uint32 b, uint32 c) |
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bool | fnFetchX (uint32 a, uint32 b, uint32 c) |
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bool | fnFetchY (uint32 a, uint32 b, uint32 c) |
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bool | fnTestList (uint32 a, uint32 b, uint32 c) |
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bool | fnFetchPlace (uint32 a, uint32 b, uint32 c) |
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bool | fnCustomJoey (uint32 a, uint32 b, uint32 c) |
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bool | fnSetPalette (uint32 a, uint32 b, uint32 c) |
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bool | fnTextModule (uint32 a, uint32 b, uint32 c) |
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bool | fnChangeName (uint32 a, uint32 b, uint32 c) |
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bool | fnMiniLoad (uint32 a, uint32 b, uint32 c) |
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bool | fnFlushBuffers (uint32 a, uint32 b, uint32 c) |
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bool | fnFlushChip (uint32 a, uint32 b, uint32 c) |
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bool | fnSaveCoods (uint32 a, uint32 b, uint32 c) |
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bool | fnPlotGrid (uint32 a, uint32 b, uint32 c) |
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bool | fnRemoveGrid (uint32 a, uint32 b, uint32 c) |
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bool | fnEyeball (uint32 a, uint32 b, uint32 c) |
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bool | fnCursorUp (uint32 a, uint32 b, uint32 c) |
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bool | fnLeaveSection (uint32 a, uint32 b, uint32 c) |
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bool | fnEnterSection (uint32 sectionNo, uint32 b, uint32 c) |
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bool | fnRestoreGame (uint32 a, uint32 b, uint32 c) |
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bool | fnRestartGame (uint32 a, uint32 b, uint32 c) |
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bool | fnNewSwingSeq (uint32 a, uint32 b, uint32 c) |
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bool | fnWaitSwingEnd (uint32 a, uint32 b, uint32 c) |
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bool | fnSkipIntroCode (uint32 a, uint32 b, uint32 c) |
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bool | fnBlankScreen (uint32 a, uint32 b, uint32 c) |
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bool | fnPrintCredit (uint32 a, uint32 b, uint32 c) |
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bool | fnLookAt (uint32 a, uint32 b, uint32 c) |
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bool | fnLincTextModule (uint32 a, uint32 b, uint32 c) |
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bool | fnTextKill2 (uint32 a, uint32 b, uint32 c) |
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bool | fnSetFont (uint32 a, uint32 b, uint32 c) |
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bool | fnStartFx (uint32 a, uint32 b, uint32 c) |
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bool | fnStopFx (uint32 a, uint32 b, uint32 c) |
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bool | fnStartMusic (uint32 a, uint32 b, uint32 c) |
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bool | fnStopMusic (uint32 a, uint32 b, uint32 c) |
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bool | fnFadeDown (uint32 a, uint32 b, uint32 c) |
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bool | fnFadeUp (uint32 a, uint32 b, uint32 c) |
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bool | fnQuitToDos (uint32 a, uint32 b, uint32 c) |
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bool | fnPauseFx (uint32 a, uint32 b, uint32 c) |
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bool | fnUnPauseFx (uint32 a, uint32 b, uint32 c) |
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bool | fnPrintf (uint32 a, uint32 b, uint32 c) |
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void | stdSpeak (Compact *target, uint32 textNum, uint32 animNum, uint32 base) |
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void | fnExec (uint16 num, uint32 a, uint32 b, uint32 c) |
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