|
static bool | emptySaveSlot (int slot) |
|
static bool | isSaveSlotUsed (int slot) |
|
static Common::String | getSaveSlotDescription (int slot) |
|
static void | getSaveSlotTimestamp (int slot, TimeDate *time) |
|
static Common::String | getSaveSlotFilename (int slot) |
|
static bool | loadGame (const Common::String &filename, BaseGame *gameRef) |
|
static bool | saveGame (int slot, const char *desc, bool quickSave, BaseGame *gameRef) |
|
static bool | initAfterLoad () |
|
static void | afterLoadScene (void *scene, void *data) |
|
static void | afterLoadRegion (void *region, void *data) |
|
The documentation for this class was generated from the following file: