ScummVM API documentation
Wintermute::SaveLoad Class Reference

Static Public Member Functions

static bool emptySaveSlot (int slot)
 
static bool isSaveSlotUsed (int slot)
 
static Common::String getSaveSlotDescription (int slot)
 
static void getSaveSlotTimestamp (int slot, TimeDate *time)
 
static Common::String getSaveSlotFilename (int slot)
 
static bool loadGame (const Common::String &filename, BaseGame *gameRef)
 
static bool saveGame (int slot, const char *desc, bool quickSave, BaseGame *gameRef)
 
static bool initAfterLoad ()
 
static void afterLoadScene (void *scene, void *data)
 
static void afterLoadRegion (void *region, void *data)
 

The documentation for this class was generated from the following file: