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| Game () |
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| ~Game () override |
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void | playFX (uint effectId) |
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void | setEGAPalette (const byte *palette) |
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void | setCGAPalette () |
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Maps::Map * | getMap () const override |
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void | synchronize (Common::Serializer &s) override |
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void | endOfTurn () |
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| GameBase () |
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| ~GameBase () override |
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void | onIdle () override |
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void | mouseMove (const Point &mousePos) override |
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void | leftButtonDown (const Point &mousePos) override |
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void | leftButtonUp (const Point &mousePos) override |
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void | middleButtonDown (const Point &mousePos) override |
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void | middleButtonUp (const Point &mousePos) override |
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void | rightButtonDown (const Point &mousePos) override |
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void | rightButtonUp (const Point &mousePos) override |
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void | mouseWheel (const Point &mousePos, bool wheelUp) override |
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void | keyDown (Common::KeyState keyState) override |
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virtual void | starting (bool isLoading) |
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virtual bool | isVGA () const |
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void | update () |
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void | mouseChanged () |
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void | setView (Gfx::VisualItem *view) |
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void | setView (const Common::String &viewName) |
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void | setPopup (Gfx::Popup *popup) |
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Gfx::VisualItem * | getView () const |
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void | setFont (Gfx::Font *font) |
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Gfx::Font * | getFont () const |
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uint | getRandomNumber (uint max) |
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uint | getRandomNumber (uint min, uint max) |
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void | sleep (uint time) |
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uint32 | getMillis () const |
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virtual bool | canLoadGameStateCurrently () |
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virtual bool | canSaveGameStateCurrently () |
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virtual const Common::String | getName () const |
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virtual bool | isEquals (const Common::String &name, int maxLen=0) const |
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virtual int | compareTo (const Common::String &name, int maxLen=0) const |
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virtual void | viewChange () |
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TreeItem * | getParent () const |
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Game * | getGame () |
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const Game * | getGame () const |
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Gfx::VisualItem * | getView () |
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TreeItem * | getNextSibling () const |
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TreeItem * | getPriorSibling () const |
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TreeItem * | getLastSibling () |
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TreeItem * | getFirstChild () const |
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TreeItem * | getLastChild () const |
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TreeItem * | scan (TreeItem *item) const |
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TreeItem * | findChildInstanceOf (const ClassDef &classDef) const |
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TreeItem * | findNextInstanceOf (const ClassDef &classDef, TreeItem *startItem) const |
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void | addUnder (TreeItem *newParent) |
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void | addChild (TreeItem *child) |
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void | setParent (TreeItem *newParent) |
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void | addSibling (TreeItem *item) |
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void | moveUnder (TreeItem *newParent) |
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void | destroyAll () |
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int | destroyChildren () |
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void | detach () |
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void | attach (TreeItem *item) |
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NamedItem * | findByName (const Common::String &name) |
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virtual ::Ultima::Shared::ClassDef | getType () const |
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bool | isInstanceOf (const ClassDef &classDef) const |
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virtual void | keyUp (Common::KeyState keyState) |
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::Ultima::Shared::ClassDef | type () |
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void | setEGAPalette () |
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void | loadU6Palette () |
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virtual const Ultima::Shared::MSGMAP * | getMessageMap () const |
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static const Ultima::Shared::MSGMAP * | getThisMessageMap () |
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GameView * | _gameView |
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FontResources * | _fontResources |
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uint32 | _priorLeftDownTime |
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uint32 | _priorMiddleDownTime |
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uint32 | _priorRightDownTime |
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Gfx::VisualItem * | _currentView |
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Gfx::Popup * | _pendingPopup |
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InputHandler | _inputHandler |
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InputTranslator | _inputTranslator |
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Gfx::Font * | _font |
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