25 #include "common/scummsys.h" 26 #include "common/random.h" 27 #include "engines/engine.h" 28 #include "awe/detection.h" 50 int getRandomNumber(
int max) {
53 int getRandomNumber(
int min,
int max) {
57 DataType getDataType()
const;
EngineFeature
Definition: engine.h:260
uint getRandomNumber(uint max)
Common::Error run() override
virtual Common::Error loadGameStream(Common::SeekableReadStream *stream)
Definition: detection.h:50
Definition: aifc_player.h:29
virtual Common::Error saveGameStream(Common::WriteStream *stream, bool isAutosave=false)
virtual bool hasFeature(EngineFeature f) const
Definition: engine.h:390
Language
Definition: language.h:45