ScummVM API documentation
skin_mesh_helper.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 /*
23  * This file is based on WME.
24  * http://dead-code.org/redir.php?target=wme
25  * Copyright (c) 2003-2013 Jan Nedoma and contributors
26  */
27 
28 #ifndef WINTERMUTE_SKIN_MESH_HELPER_H
29 #define WINTERMUTE_SKIN_MESH_HELPER_H
30 
31 #include "math/matrix4.h"
32 #include "math/vector3d.h"
33 
34 namespace Wintermute {
35 
36 class XSkinMeshLoader;
37 class XMesh;
38 class XMeshOpenGL;
39 class XMeshOpenGLShader;
40 
42  friend class XMesh;
43  friend class XMeshOpenGL;
44  friend class XMeshOpenGLShader;
45 
46 public:
48  virtual ~SkinMeshHelper();
49 
50  uint getNumFaces();
51  uint getNumBones();
52  bool getOriginalMesh(XSkinMeshLoader **mesh);
53  bool generateSkinnedMesh(uint32 options, float minWeight, uint32 *adjacencyOut, XSkinMeshLoader **mesh);
54  bool updateSkinnedMesh(const Math::Matrix4 *boneTransforms, XSkinMeshLoader *mesh);
55  const char *getBoneName(uint boneIndex);
56  Math::Matrix4 getBoneOffsetMatrix(uint boneIndex);
57 
58 private:
59  XSkinMeshLoader *_mesh;
60 };
61 
62 } // namespace Wintermute
63 
64 #endif
Definition: skin_mesh_helper.h:41
Definition: xmesh.h:48
Definition: xskinmesh_loader.h:47
Definition: achievements_tables.h:27