28 #ifndef WINTERMUTE_SKIN_MESH_HELPER_H 29 #define WINTERMUTE_SKIN_MESH_HELPER_H 31 #include "math/matrix4.h" 32 #include "math/vector3d.h" 36 class XSkinMeshLoader;
39 class XMeshOpenGLShader;
43 friend class XMeshOpenGL;
44 friend class XMeshOpenGLShader;
53 bool generateSkinnedMesh(uint32 options,
float minWeight, uint32 *adjacencyOut,
XSkinMeshLoader **mesh);
54 bool updateSkinnedMesh(
const Math::Matrix4 *boneTransforms,
XSkinMeshLoader *mesh);
55 const char *getBoneName(uint boneIndex);
56 Math::Matrix4 getBoneOffsetMatrix(uint boneIndex);
Definition: skin_mesh_helper.h:41
Definition: xskinmesh_loader.h:47
Definition: achievements_tables.h:27