Public Member Functions | |
| const char * | expandStatic (const char *string) |
| bool | loadFile (const char *filename, bool deleteAll=true) |
| void | expand (char **str) |
| void | expand (Common::String &str) |
| bool | addString (const char *key, const char *val, bool reportDuplicities=true) |
| BaseStringTable (BaseGame *inGame) | |
| char * | getKey (const char *str) |
| bool | persist (BasePersistenceManager *persistMgr) override |
Public Member Functions inherited from Wintermute::BaseClass | |
| bool | setEditorProp (const Common::String &propName, const Common::String &propValue) |
| Common::String | getEditorProp (const Common::String &propName, const Common::String &initVal=Common::String()) |
| BaseClass (TDynamicConstructor, TDynamicConstructor) | |
| bool | parseEditorProperty (char *buffer, bool complete=true) |
| virtual bool | saveAsText (BaseDynamicBuffer *buffer, int indent=0) |
| BaseClass (BaseGame *gameOwner) | |
| virtual const char * | getClassName () |
| virtual bool | persist (BasePersistenceManager *persistMgr) |
Public Attributes | |
| Common::HashMap< Common::String, Common::String > | _strings |
Public Attributes inherited from Wintermute::BaseClass | |
| bool | _persistable |
| BaseGame * | _game |
| Common::HashMap< Common::String, Common::String > | _editorProps |
| Common::HashMap< Common::String, Common::String >::iterator | _editorPropsIter |
|
overridevirtual |
Reimplemented from Wintermute::BaseClass.