Public Member Functions | |
| Effect3D (BaseGame *inGame) | |
| bool | createFromFile (const char *filename) |
| uint32 | getEffectHash () |
| bool | invalidateDeviceObjects () |
| bool | restoreDeviceObjects () |
| const char * | getFileName () |
Public Member Functions inherited from Wintermute::BaseClass | |
| bool | setEditorProp (const Common::String &propName, const Common::String &propValue) |
| Common::String | getEditorProp (const Common::String &propName, const Common::String &initVal=Common::String()) |
| BaseClass (TDynamicConstructor, TDynamicConstructor) | |
| bool | parseEditorProperty (char *buffer, bool complete=true) |
| virtual bool | saveAsText (BaseDynamicBuffer *buffer, int indent=0) |
| BaseClass (BaseGame *gameOwner) | |
| virtual const char * | getClassName () |
| virtual bool | persist (BasePersistenceManager *persistMgr) |
Additional Inherited Members | |
Public Attributes inherited from Wintermute::BaseClass | |
| bool | _persistable |
| BaseGame * | _game |
| Common::HashMap< Common::String, Common::String > | _editorProps |
| Common::HashMap< Common::String, Common::String >::iterator | _editorPropsIter |