ScummVM API documentation
Made::MadeEngine Class Reference
Inheritance diagram for Made::MadeEngine:
Engine

Public Member Functions

 MadeEngine (OSystem *syst, const MadeGameDescription *gameDesc)
 
bool hasFeature (EngineFeature f) const override
 
void syncSoundSettings () override
 
uint32 getGameID () const
 
uint32 getFeatures () const
 
uint16 getVersion () const
 
Common::Platform getPlatform () const
 
int16 getTicks ()
 
int16 getTimer (int16 timerNum)
 
void setTimer (int16 timerNum, int16 value)
 
void resetTimer (int16 timerNum)
 
int16 allocTimer ()
 
void freeTimer (int16 timerNum)
 
void resetAllTimers ()
 
const Common::String getTargetName ()
 
Common::String getSavegameFilename (int16 saveNum)
 
void handleEvents ()
 
- Public Member Functions inherited from Engine
MetaEnginegetMetaEngine () const
 
void setMetaEngine (MetaEngine *metaEngine)
 
PauseToken pauseEngine ()
 
bool isPaused () const
 
void openMainMenuDialog ()
 
uint32 getTotalPlayTime () const
 
void setTotalPlayTime (uint32 time=0)
 
Common::TimerManagergetTimerManager ()
 
Common::EventManagergetEventManager ()
 
Common::SaveFileManagergetSaveFileManager ()
 
bool existExtractedCDAudioFiles (uint track=1)
 
bool isDataAndCDAudioReadFromSameCD ()
 
void warnMissingExtractedCDAudio ()
 
void handleAutoSave ()
 
void saveAutosaveIfEnabled ()
 
virtual bool canSaveAutosaveCurrently ()
 
virtual int getAutosaveSlot () const
 
 Engine (OSystem *syst)
 
virtual ~Engine ()
 
virtual void initializePath (const Common::FSNode &gamePath)
 
virtual void errorString (const char *buf_input, char *buf_output, int buf_output_size)
 
virtual GUI::DebuggergetDebugger () final
 
void setDebugger (GUI::Debugger *debugger)
 
GUI::DebuggergetOrCreateDebugger ()
 
virtual void applyGameSettings ()
 
virtual void flipMute ()
 
virtual Common::String getSaveStateName (int slot) const
 
virtual Common::Error loadGameState (int slot)
 
virtual Common::Error loadGameStream (Common::SeekableReadStream *stream)
 
void setGameToLoadSlot (int slot)
 
virtual bool canLoadGameStateCurrently (Common::U32String *msg=nullptr)
 
virtual Common::Error saveGameState (int slot, const Common::String &desc, bool isAutosave=false)
 
virtual Common::Error saveGameStream (Common::WriteStream *stream, bool isAutosave=false)
 
virtual bool canSaveGameStateCurrently (Common::U32String *msg=nullptr)
 
bool saveGameDialog ()
 
bool loadGameDialog ()
 

Public Attributes

Common::RandomSource_rnd
 
const MadeGameDescription_gameDescription
 
PmvPlayer_pmvPlayer
 
ResourceReader_res
 
Screen_screen
 
GameDatabase_dat
 
ScriptInterpreter_script
 
MusicPlayer_music
 
uint16 _eventNum
 
int _eventMouseX
 
int _eventMouseY
 
uint16 _eventKey
 
int _soundRate
 
bool _autoStopSound
 
uint _soundEnergyIndex
 
SoundEnergyArray_soundEnergyArray
 
uint32 _musicBeatStart
 
uint32 _cdTimeStart
 
bool _introMusicDigital
 
int32 _timers [50]
 
- Public Attributes inherited from Engine
OSystem_system
 
Audio::Mixer_mixer
 

Protected Member Functions

Common::Error run () override
 
void pauseEngineIntern (bool pause) override
 
- Protected Member Functions inherited from Engine
virtual int runDialog (GUI::Dialog &dialog)
 
void defaultSyncSoundSettings ()
 

Additional Inherited Members

- Public Types inherited from Engine
enum  EngineFeature {
  kSupportsSubtitleOptions, kSupportsReturnToLauncher, kSupportsLoadingDuringRuntime, kSupportsSavingDuringRuntime,
  kSupportsChangingOptionsDuringRuntime, kSupportsArbitraryResolutions, kSupportsHelp, kSupportsQuitDialogOverride
}
 
- Static Public Member Functions inherited from Engine
static void quitGame ()
 
static bool shouldQuit ()
 
static MetaEngineDetectiongetMetaEngineDetection ()
 
static bool warnUserAboutUnsupportedGame (Common::String msg=Common::String())
 
static void errorUnsupportedGame (Common::String extraMsg)
 
- Protected Attributes inherited from Engine
Common::TimerManager_timer
 
Common::EventManager_eventMan
 
Common::SaveFileManager_saveFileMan
 
GUI::Dialog_mainMenuDialog
 
const Common::String _targetName
 

Member Function Documentation

◆ run()

Common::Error Made::MadeEngine::run ( )
overrideprotectedvirtual

Initialize the engine and start its main loop.

Returns
kNoError on success, otherwise an error code.

Implements Engine.

◆ hasFeature()

bool Made::MadeEngine::hasFeature ( EngineFeature  f) const
overridevirtual

Determine whether the engine supports the specified feature.

Reimplemented from Engine.

◆ syncSoundSettings()

void Made::MadeEngine::syncSoundSettings ( )
overridevirtual

Notify the engine that the sound settings in the config manager might have changed and that it should adjust any internal volume (and other) values accordingly.

The default implementation sets the volume levels of all mixer sound types according to the config entries of the active domain. When overwriting, call the default implementation first, then adjust the volumes further (if required).

Note
When setting volume levels, respect the "mute" config entry.
The volume for the plain sound type is reset to the maximum volume. If the engine can associate its own value for this type, it needs to overwrite this member and set it accordingly.

Reimplemented from Engine.

◆ pauseEngineIntern()

void Made::MadeEngine::pauseEngineIntern ( bool  pause)
overrideprotectedvirtual

Actual implementation of pauseEngine by subclasses.

See also
Engine::pauseEngine

Reimplemented from Engine.


The documentation for this class was generated from the following file: