ScummVM API documentation
Agi::SystemUI Class Reference

Public Member Functions

 SystemUI (AgiEngine *vm, GfxMgr *gfx, TextMgr *text)
 
const char * getStatusTextScore ()
 
const char * getStatusTextSoundOn ()
 
const char * getStatusTextSoundOff ()
 
void pauseDialog ()
 
bool restartDialog ()
 
bool quitDialog ()
 
const char * getInventoryTextNothing ()
 
const char * getInventoryTextYouAreCarrying ()
 
const char * getInventoryTextSelectItems ()
 
const char * getInventoryTextReturnToGame ()
 
bool askForCommand (Common::String &commandText)
 
int16 figureOutAutomaticSaveGameSlot (const char *automaticSaveDescription)
 
int16 figureOutAutomaticRestoreGameSlot (const char *automaticSaveDescription)
 
int16 askForSaveGameSlot ()
 
int16 askForRestoreGameSlot ()
 
bool askForSaveGameDescription (int16 slotId, Common::String &newDescription)
 
void savedGameSlot_KeyPress (uint16 newKey)
 
void askForVerificationKeyPress (uint16 newKey)
 

The documentation for this class was generated from the following file: