ScummVM API documentation
Buried::ClickChangeSceneSetFlag Class Reference
Inheritance diagram for Buried::ClickChangeSceneSetFlag:
Buried::ClickChangeScene Buried::SceneBase

Public Member Functions

 ClickChangeSceneSetFlag (BuriedEngine *vm, Window *viewWindow, const LocationStaticData &sceneStaticData, const Location &priorLocation, int left, int top, int right, int bottom, int cursorID, int timeZone, int environment, int node, int facing, int orientation, int depth, int transitionType, int transitionData, int transitionStartFrame, int transitionLength, byte &flag)
 
- Public Member Functions inherited from Buried::ClickChangeScene
 ClickChangeScene (BuriedEngine *vm, Window *viewWindow, const LocationStaticData &sceneStaticData, const Location &priorLocation, int left=-1, int top=-1, int right=-1, int bottom=-1, int cursorID=0, int timeZone=-1, int environment=-1, int node=-1, int facing=-1, int orientation=-1, int depth=-1, int transitionType=-1, int transitionData=-1, int transitionStartFrame=-1, int transitionLength=-1)
 
int mouseUp (Window *viewWindow, const Common::Point &pointLocation)
 
int specifyCursor (Window *viewWindow, const Common::Point &pointLocation)
 
- Public Member Functions inherited from Buried::SceneBase
 SceneBase (BuriedEngine *vm, Window *viewWindow, const LocationStaticData &sceneStaticData, const Location &priorLocation)
 
virtual void preDestructor ()
 
virtual int preEnterRoom (Window *viewWindow, const Location &priorLocation)
 
virtual int postEnterRoom (Window *viewWindow, const Location &priorLocation)
 
virtual int preExitRoom (Window *viewWindow, const Location &priorLocation)
 
virtual int postExitRoom (Window *viewWindow, const Location &priorLocation)
 
virtual int mouseDown (Window *viewWindow, const Common::Point &pointLocation)
 
virtual int mouseMove (Window *viewWindow, const Common::Point &pointLocation)
 
virtual int onCharacter (Window *viewWindow, const Common::KeyState &character)
 
virtual int paint (Window *viewWindow, Graphics::Surface *preBuffer)
 
virtual int gdiPaint (Window *viewWindow)
 
virtual int movieCallback (Window *viewWindow, VideoWindow *movie, int animationID, int status)
 
virtual int timerCallback (Window *viewWindow)
 
virtual int draggingItem (Window *viewWindow, int itemID, const Common::Point &pointLocation, int itemFlags)
 
virtual int droppedItem (Window *viewWindow, int itemID, const Common::Point &pointLocation, int itemFlags)
 
virtual int locateAttempted (Window *viewWindow, const Common::Point &pointLocation)
 

Additional Inherited Members

- Public Attributes inherited from Buried::SceneBase
LocationStaticData _staticData
 
int32 _frameCycleCount
 
- Protected Attributes inherited from Buried::SceneBase
BuriedEngine_vm
 

The documentation for this class was generated from the following file: