ScummVM API documentation
Agi::SpritesMgr Class Reference

Public Member Functions

void buildRegularSpriteList ()
 
void buildStaticSpriteList ()
 
void buildAllSpriteLists ()
 
void buildSpriteListAdd (uint16 givenOrderNr, ScreenObjEntry *screenObj, SpriteList &spriteList)
 
void freeList (SpriteList &spriteList)
 
void freeRegularSprites ()
 
void freeStaticSprites ()
 
void freeAllSprites ()
 
void eraseSprites (SpriteList &spriteList)
 
void eraseRegularSprites ()
 
void eraseStaticSprites ()
 
void eraseSprites ()
 
void drawSprites (SpriteList &spriteList)
 
void drawRegularSpriteList ()
 
void drawStaticSpriteList ()
 
void drawAllSpriteLists ()
 
void drawCel (ScreenObjEntry *screenObj)
 
void showSprite (ScreenObjEntry *screenObj)
 
void showSprites (SpriteList &spriteList)
 
void showRegularSpriteList ()
 
void showStaticSpriteList ()
 
void showAllSpriteLists ()
 
void showObject (int16 viewNr)
 
 SpritesMgr (AgiEngine *agi, GfxMgr *gfx)
 
void addToPic (int16 viewNr, int16 loopNr, int16 celNr, int16 xPos, int16 yPos, int16 priority, int16 border)
 
void addToPicDrawPriorityBox (ScreenObjEntry *screenObj, int16 border)
 

The documentation for this class was generated from the following file: