#include <combat_controller.h>
Public Member Functions | |
| CreatureVector | getCreatures () |
| PartyMemberVector | getPartyMembers () |
| PartyMember * | partyMemberAt (Coords coords) |
| Creature * | creatureAt (Coords coords) |
| bool | isDungeonRoom () const |
| bool | isAltarRoom () const |
| bool | isContextual () const |
| BaseVirtue | getAltarRoom () const |
| void | setAltarRoom (BaseVirtue ar) |
| void | setDungeonRoom (bool d) |
| void | setContextual (bool c) |
Public Member Functions inherited from Ultima::Ultima4::Map | |
| virtual Common::String | getName () |
| Object * | objectAt (const Coords &coords) |
| const Portal * | portalAt (const Coords &coords, int actionFlags) |
| MapTile * | getTileFromData (const Coords &coords) |
| MapTile * | tileAt (const Coords &coords, int withObjects) |
| const Tile * | tileTypeAt (const Coords &coords, int withObjects) |
| bool | isWorldMap () |
| bool | isEnclosed (const Coords &party) |
| Creature * | addCreature (const class Creature *m, Coords coords) |
| Object * | addObject (MapTile tile, MapTile prevTile, Coords coords) |
| Object * | addObject (Object *obj, Coords coords) |
| void | removeObject (const class Object *rem, bool deleteObject=true) |
| ObjectDeque::iterator | removeObject (ObjectDeque::iterator rem, bool deleteObject=true) |
| void | clearObjects () |
| Creature * | moveObjects (MapCoords avatar) |
| void | resetObjectAnimations () |
| int | getNumberOfCreatures () |
| int | getValidMoves (MapCoords from, MapTile transport) |
| bool | move (Object *obj, Direction d) |
| void | alertGuards () |
| MapCoords | getLabel (const Common::String &name) const |
| bool | fillMonsterTable () |
| MapTile | translateFromRawTileIndex (int c) const |
| uint | translateToRawTileIndex (MapTile &tile) const |
Static Public Member Functions | |
| static MapId | mapForTile (const Tile *ground, const Tile *transport, Object *obj) |
Public Attributes | |
| Coords | creature_start [16] |
| Coords | player_start [8] |
Public Attributes inherited from Ultima::Ultima4::Map | |
| MapId | _id |
| Common::Path | _fname |
| Type | _type |
| uint | _width |
| uint | _height |
| uint | _levels |
| uint | _chunkWidth |
| uint | _chunkHeight |
| uint | _offset |
| Source | _baseSource |
| Common::List< Source > | _extraSources |
| CompressedChunkList | _compressedChunks |
| BorderBehavior | _borderBehavior |
| PortalList | _portals |
| AnnotationMgr * | _annotations |
| int | _flags |
| Music::Type | _music |
| MapData | _data |
| ObjectDeque | _objects |
| Common::HashMap< Common::String, MapCoords > | _labels |
| Tileset * | _tileSet |
| TileMap * | _tileMap |
| MapTile | _blank |
| SaveGameMonsterRecord | _monsterTable [MONSTERTABLE_SIZE] |
Protected Attributes | |
| bool | _dungeonRoom |
| BaseVirtue | _altarRoom |
| bool | _contextual |
Additional Inherited Members | |
Public Types inherited from Ultima::Ultima4::Map | |
| enum | Type { WORLD, CITY, SHRINE, COMBAT, DUNGEON, XML } |
| enum | BorderBehavior { BORDER_WRAP, BORDER_EXIT2PARENT, BORDER_FIXED } |
CombatMap class
| CreatureVector Ultima::Ultima4::CombatMap::getCreatures | ( | ) |
Returns a vector containing all of the creatures on the map
| PartyMemberVector Ultima::Ultima4::CombatMap::getPartyMembers | ( | ) |
Returns a vector containing all of the party members on the map
| PartyMember* Ultima::Ultima4::CombatMap::partyMemberAt | ( | Coords | coords | ) |
Returns the party member at the given coords, if there is one, nullptr if otherwise.
Returns the creature at the given coords, if there is one, nullptr if otherwise.
|
static |
Returns a valid combat map given the provided information