Public Attributes | |
Common::String | _tilesText |
Public Attributes inherited from Ultima::Ultima4::City | |
Common::String | _name |
Common::String | _type |
PersonList | _persons |
Common::Path | _tlkFname |
PersonRoleList | _personRoles |
Std::vector< Dialogue * > | _extraDialogues |
Public Attributes inherited from Ultima::Ultima4::Map | |
MapId | _id |
Common::Path | _fname |
Type | _type |
uint | _width |
uint | _height |
uint | _levels |
uint | _chunkWidth |
uint | _chunkHeight |
uint | _offset |
Source | _baseSource |
Common::List< Source > | _extraSources |
CompressedChunkList | _compressedChunks |
BorderBehavior | _borderBehavior |
PortalList | _portals |
AnnotationMgr * | _annotations |
int | _flags |
Music::Type | _music |
MapData | _data |
ObjectDeque | _objects |
Common::HashMap< Common::String, MapCoords > | _labels |
Tileset * | _tileSet |
TileMap * | _tileMap |
MapTile | _blank |
SaveGameMonsterRecord | _monsterTable [MONSTERTABLE_SIZE] |
Additional Inherited Members | |
Public Types inherited from Ultima::Ultima4::Map | |
enum | Type { WORLD, CITY, SHRINE, COMBAT, DUNGEON, XML } |
enum | BorderBehavior { BORDER_WRAP, BORDER_EXIT2PARENT, BORDER_FIXED } |
Public Member Functions inherited from Ultima::Ultima4::City | |
Common::String | getName () override |
Person * | addPerson (Person *p) |
void | addPeople () |
void | removeAllPeople () |
Person * | personAt (const Coords &coords) |
Public Member Functions inherited from Ultima::Ultima4::Map | |
Object * | objectAt (const Coords &coords) |
const Portal * | portalAt (const Coords &coords, int actionFlags) |
MapTile * | getTileFromData (const Coords &coords) |
MapTile * | tileAt (const Coords &coords, int withObjects) |
const Tile * | tileTypeAt (const Coords &coords, int withObjects) |
bool | isWorldMap () |
bool | isEnclosed (const Coords &party) |
Creature * | addCreature (const class Creature *m, Coords coords) |
Object * | addObject (MapTile tile, MapTile prevTile, Coords coords) |
Object * | addObject (Object *obj, Coords coords) |
void | removeObject (const class Object *rem, bool deleteObject=true) |
ObjectDeque::iterator | removeObject (ObjectDeque::iterator rem, bool deleteObject=true) |
void | clearObjects () |
Creature * | moveObjects (MapCoords avatar) |
void | resetObjectAnimations () |
int | getNumberOfCreatures () |
int | getValidMoves (MapCoords from, MapTile transport) |
bool | move (Object *obj, Direction d) |
void | alertGuards () |
MapCoords | getLabel (const Common::String &name) const |
bool | fillMonsterTable () |
MapTile | translateFromRawTileIndex (int c) const |
uint | translateToRawTileIndex (MapTile &tile) const |