ScummVM API documentation
MADS::Nebular::Scene310 Class Reference
Inheritance diagram for MADS::Nebular::Scene310:
MADS::Nebular::Scene3xx MADS::Nebular::NebularScene MADS::SceneLogic

Public Member Functions

 Scene310 (MADSEngine *vm)
 
void synchronize (Common::Serializer &s) override
 
void setup () override
 
void enter () override
 
void step () override
 
- Public Member Functions inherited from MADS::Nebular::Scene3xx
 Scene3xx (MADSEngine *vm)
 
void actions () override
 
- Public Member Functions inherited from MADS::Nebular::NebularScene
 NebularScene (MADSEngine *vm)
 
void sub7178C ()
 
- Public Member Functions inherited from MADS::SceneLogic
 SceneLogic (MADSEngine *vm)
 
virtual ~SceneLogic ()
 
virtual void preActions ()
 
virtual void postActions ()
 
virtual void unhandledAction ()
 

Additional Inherited Members

- Protected Member Functions inherited from MADS::Nebular::Scene3xx
void setAAName ()
 
void setPlayerSpritesPrefix ()
 
void sceneEntrySound ()
 
void initForceField (ForceField *force, bool flag)
 
void handleForceField (ForceField *force, int *sprites)
 
int computeScale (int low, int high, int id)
 
- Protected Member Functions inherited from MADS::Nebular::NebularScene
Common::Path formAnimName (char sepChar, int suffixNum)
 
void lowRoomsEntrySound ()
 
- Protected Attributes inherited from MADS::Nebular::NebularScene
NebularGlobals_globals
 
GameNebular_game
 
MADSAction_action
 
- Protected Attributes inherited from MADS::SceneLogic
MADSEngine_vm
 
Scene_scene
 

Member Function Documentation

◆ synchronize()

void MADS::Nebular::Scene310::synchronize ( Common::Serializer s)
overridevirtual

Synchronize any local data for the scene

Reimplemented from MADS::SceneLogic.

◆ setup()

void MADS::Nebular::Scene310::setup ( )
overridevirtual

Called to initially setup a scene

Implements MADS::SceneLogic.

◆ enter()

void MADS::Nebular::Scene310::enter ( )
overridevirtual

Called as the scene is entered (made active)

Implements MADS::SceneLogic.

◆ step()

void MADS::Nebular::Scene310::step ( )
overridevirtual

Called one per frame

Reimplemented from MADS::SceneLogic.


The documentation for this class was generated from the following file: