ScummVM API documentation
MADS::Nebular::Scene112 Class Reference
Inheritance diagram for MADS::Nebular::Scene112:
MADS::Nebular::Scene1xx MADS::Nebular::NebularScene MADS::SceneLogic

Public Member Functions

 Scene112 (MADSEngine *vm)
 
void setup () override
 
void enter () override
 
void step () override
 
void actions () override
 
- Public Member Functions inherited from MADS::Nebular::Scene1xx
 Scene1xx (MADSEngine *vm)
 
- Public Member Functions inherited from MADS::Nebular::NebularScene
 NebularScene (MADSEngine *vm)
 
void sub7178C ()
 
- Public Member Functions inherited from MADS::SceneLogic
 SceneLogic (MADSEngine *vm)
 
virtual ~SceneLogic ()
 
virtual void preActions ()
 
virtual void postActions ()
 
virtual void unhandledAction ()
 
virtual void synchronize (Common::Serializer &s)
 

Additional Inherited Members

- Protected Member Functions inherited from MADS::Nebular::Scene1xx
void sceneEntrySound ()
 
void setAAName ()
 
void setPlayerSpritesPrefix ()
 
- Protected Member Functions inherited from MADS::Nebular::NebularScene
Common::Path formAnimName (char sepChar, int suffixNum)
 
void lowRoomsEntrySound ()
 
- Protected Attributes inherited from MADS::Nebular::NebularScene
NebularGlobals_globals
 
GameNebular_game
 
MADSAction_action
 
- Protected Attributes inherited from MADS::SceneLogic
MADSEngine_vm
 
Scene_scene
 

Member Function Documentation

◆ setup()

void MADS::Nebular::Scene112::setup ( )
overridevirtual

Called to initially setup a scene

Implements MADS::SceneLogic.

◆ enter()

void MADS::Nebular::Scene112::enter ( )
overridevirtual

Called as the scene is entered (made active)

Implements MADS::SceneLogic.

◆ step()

void MADS::Nebular::Scene112::step ( )
overridevirtual

Called one per frame

Reimplemented from MADS::SceneLogic.

◆ actions()

void MADS::Nebular::Scene112::actions ( )
inlineoverridevirtual

Handles scene actions

Implements MADS::SceneLogic.


The documentation for this class was generated from the following file: