Public Member Functions | |
| Scene1xx (MADSEngine *vm) | |
Public Member Functions inherited from MADS::Nebular::NebularScene | |
| NebularScene (MADSEngine *vm) | |
| void | sub7178C () |
Public Member Functions inherited from MADS::SceneLogic | |
| SceneLogic (MADSEngine *vm) | |
| virtual | ~SceneLogic () |
| virtual void | setup ()=0 |
| virtual void | enter ()=0 |
| virtual void | step () |
| virtual void | preActions () |
| virtual void | actions ()=0 |
| virtual void | postActions () |
| virtual void | unhandledAction () |
| virtual void | synchronize (Common::Serializer &s) |
Protected Member Functions | |
| void | sceneEntrySound () |
| void | setAAName () |
| void | setPlayerSpritesPrefix () |
Protected Member Functions inherited from MADS::Nebular::NebularScene | |
| Common::Path | formAnimName (char sepChar, int suffixNum) |
| void | lowRoomsEntrySound () |
Additional Inherited Members | |
Protected Attributes inherited from MADS::Nebular::NebularScene | |
| NebularGlobals & | _globals |
| GameNebular & | _game |
| MADSAction & | _action |
Protected Attributes inherited from MADS::SceneLogic | |
| MADSEngine * | _vm |
| Scene * | _scene |
|
protected |
Plays an appropriate sound when entering a scene
|
protected |
Sets the AA file to use for the scene
|
protected |
Updates the prefix used for getting player sprites for the scene