ScummVM API documentation
animate.h
1 /* ScummVM - Graphic Adventure Engine
2  *
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4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef SCI_GRAPHICS_ANIMATE_H
23 #define SCI_GRAPHICS_ANIMATE_H
24 
25 #include "sci/graphics/helpers.h"
26 
27 namespace Sci {
28 
29 // Flags for the signal selector
30 enum ViewSignals {
31  kSignalStopUpdate = 0x0001,
32  kSignalViewUpdated = 0x0002,
33  kSignalNoUpdate = 0x0004,
34  kSignalHidden = 0x0008,
35  kSignalFixedPriority = 0x0010,
36  kSignalAlwaysUpdate = 0x0020,
37  kSignalForceUpdate = 0x0040,
38  kSignalRemoveView = 0x0080,
39  kSignalFrozen = 0x0100, // I got frozen today!!
40  //kSignalExtraActor = 0x0200, // unused by us, defines all actors that may be included into the background if speed is too slow
41  kSignalHitObstacle = 0x0400, // used in the actor movement code by kDoBresen()
42  kSignalDoesntTurn = 0x0800, // used by _k_dirloop() to determine if an actor can turn or not
43  //kSignalNoCycler = 0x1000, // unused by us
44  //kSignalIgnoreHorizon = 0x2000, // unused by us, defines actor that can ignore horizon
45  kSignalIgnoreActor = 0x4000,
46  kSignalDisposeMe = 0x8000
47 };
48 
49 enum ViewScaleSignals {
50  kScaleSignalDoScaling = 0x0001, // enables scaling when drawing that cel (involves scaleX and scaleY)
51  kScaleSignalGlobalScaling = 0x0002, // means that global scaling shall get applied on that cel (sets scaleX/scaleY)
52  kScaleSignalHoyle4SpecialHandling = 0x0004 // HOYLE4-exclusive: special handling inside kAnimate, is used when giving out cards
53 };
54 
55 struct AnimateEntry {
56  int16 givenOrderNo;
57  reg_t object;
58  GuiResourceId viewId;
59  int16 loopNo;
60  int16 celNo;
61  int16 paletteNo;
62  int16 x, y, z;
63  int16 priority;
64  uint16 signal;
65  uint16 scaleSignal;
66  int16 scaleX;
67  int16 scaleY;
68  Common::Rect celRect;
69  bool showBitsFlag;
70  reg_t castHandle;
71 };
74 
75 class Console;
76 class GfxCache;
77 class GfxCursor;
78 class GfxPorts;
79 class GfxPaint16;
80 class GfxScreen;
81 class GfxPalette;
82 class GfxTransitions;
83 class GfxView;
87 class GfxAnimate {
88 public:
89  GfxAnimate(EngineState *state, ScriptPatcher *scriptPatcher, GfxCache *cache, GfxCompare *compare, GfxPorts *ports, GfxPaint16 *paint16, GfxScreen *screen, GfxPalette *palette, GfxCursor *cursor, GfxTransitions *transitions);
90  virtual ~GfxAnimate();
91 
92  bool isFastCastEnabled() {
93  return _fastCastEnabled;
94  }
95 
96  void disposeLastCast();
97  bool invoke(List *list, int argc, reg_t *argv);
98  void makeSortedList(List *list);
99  void applyGlobalScaling(AnimateList::iterator entry, GfxView *view);
100  void fill(byte &oldPicNotValid);
101  void update();
102  void drawCels();
103  void updateScreen(byte oldPicNotValid);
104  void restoreAndDelete(int argc, reg_t *argv);
105  void reAnimate(Common::Rect rect);
106  void addToPicDrawCels();
107  void addToPicDrawView(GuiResourceId viewId, int16 loopNo, int16 celNo, int16 leftPos, int16 topPos, int16 priority, int16 control);
108  void printAnimateList(Console *con);
109 
110  virtual void kernelAnimate(reg_t listReference, bool cycle, int argc, reg_t *argv);
111  virtual void kernelAddToPicList(reg_t listReference, int argc, reg_t *argv);
112  virtual void kernelAddToPicView(GuiResourceId viewId, int16 loopNo, int16 celNo, int16 leftPos, int16 topPos, int16 priority, int16 control);
113 
114 private:
115  void init();
116  bool detectFastCast();
117 
118  void addToPicSetPicNotValid();
119  void animateShowPic();
120  void adjustInvalidCels(GfxView *view, AnimateList::iterator it);
121  void processViewScaling(GfxView *view, AnimateList::iterator it);
122  void setNsRect(GfxView *view, AnimateList::iterator it);
123 
124  EngineState *_s;
125  ScriptPatcher *_scriptPatcher;
126  GfxCache *_cache;
127  GfxCompare *_compare;
128  GfxPorts *_ports;
129  GfxPaint16 *_paint16;
130  GfxScreen *_screen;
131  GfxPalette *_palette;
132  GfxCursor *_cursor;
133  GfxTransitions *_transitions;
134 
135  AnimateList _list;
136  AnimateArray _lastCastData;
137 
138  bool _fastCastEnabled;
139 };
140 
141 } // End of namespace Sci
142 
143 #endif // SCI_GRAPHICS_ANIMATE_H
Definition: paint16.h:36
Definition: state.h:100
Definition: ports.h:52
Definition: compare.h:34
Definition: rect.h:144
Definition: segment.h:202
Definition: animate.h:87
Definition: palette.h:41
Definition: cache.h:38
Definition: console.h:28
Definition: animate.h:55
Definition: script_patches.h:91
Definition: cursor.h:55
signed char * fill(signed char *first, signed char *last, Value val)
Definition: algorithm.h:168
Definition: screen.h:70
Definition: list_intern.h:51
Definition: transitions.h:62
Definition: vm_types.h:39
Definition: view.h:59
Definition: console.h:36