ScummVM API documentation
CryOmni3D::CryOmni3DEngine Class Referenceabstract
Inheritance diagram for CryOmni3D::CryOmni3DEngine:
Engine CryOmni3D::CryOmni3DEngine_HNMPlayer CryOmni3D::Versailles::CryOmni3DEngine_Versailles

Public Types

typedef void(CryOmni3DEngine::* HNMCallback) (uint frameNum)
 
- Public Types inherited from Engine
enum  EngineFeature {
  kSupportsSubtitleOptions, kSupportsReturnToLauncher, kSupportsLoadingDuringRuntime, kSupportsSavingDuringRuntime,
  kSupportsChangingOptionsDuringRuntime, kSupportsArbitraryResolutions, kSupportsHelp, kSupportsQuitDialogOverride
}
 

Public Member Functions

 CryOmni3DEngine (OSystem *syst, const CryOmni3DGameDescription *gamedesc)
 
const char * getGameId () const
 
uint32 getFeatures () const
 
uint16 getVersion () const
 
Common::Platform getPlatform () const
 
uint8 getGameType () const
 
Common::Language getLanguage () const
 
bool hasFeature (EngineFeature f) const override
 
bool canLoadGameStateCurrently (Common::U32String *msg=nullptr) override
 
bool canSaveGameStateCurrently (Common::U32String *msg=nullptr) override
 
void setCanLoadSave (bool canLoadSave)
 
Image::ImageDecoderloadHLZ (const Common::Path &filepath)
 
void fillSurface (byte color)
 
void setCursor (const Graphics::Cursor &cursor) const
 
void setCursor (uint cursorId) const
 
bool showMouse (bool visible)
 
void playHNM (const Common::Path &filepath, Audio::Mixer::SoundType soundType=Audio::Mixer::kPlainSoundType, HNMCallback beforeDraw=nullptr, HNMCallback afterDraw=nullptr)
 
bool displayHLZ (const Common::Path &filepath, uint32 timeout=uint(-1))
 
bool pollEvents ()
 
Common::Point getMousePos ()
 
void setMousePos (const Common::Point &point)
 
uint getCurrentMouseButton ()
 
Common::KeyState getNextKey ()
 
bool checkKeysPressed ()
 
bool checkKeysPressed (uint numKeys,...)
 
void clearKeys ()
 
void waitMouseRelease ()
 
void setAutoRepeatClick (uint millis)
 
DragStatus getDragStatus ()
 
virtual bool displayToolbar (const Graphics::Surface *original)=0
 
virtual bool hasPlaceDocumentation ()=0
 
virtual bool displayPlaceDocumentation ()=0
 
virtual uint displayOptions ()=0
 
virtual bool shouldAbort ()
 
virtual void makeTranslucent (Graphics::Surface &dst, const Graphics::Surface &src) const =0
 
virtual void setupPalette (const byte *colors, uint start, uint num)=0
 
- Public Member Functions inherited from Engine
MetaEnginegetMetaEngine () const
 
void setMetaEngine (MetaEngine *metaEngine)
 
PauseToken pauseEngine ()
 
bool isPaused () const
 
void openMainMenuDialog ()
 
uint32 getTotalPlayTime () const
 
void setTotalPlayTime (uint32 time=0)
 
Common::TimerManagergetTimerManager ()
 
Common::EventManagergetEventManager ()
 
Common::SaveFileManagergetSaveFileManager ()
 
bool existExtractedCDAudioFiles (uint track=1)
 
bool isDataAndCDAudioReadFromSameCD ()
 
void warnMissingExtractedCDAudio ()
 
void handleAutoSave ()
 
void saveAutosaveIfEnabled ()
 
virtual bool canSaveAutosaveCurrently ()
 
virtual int getAutosaveSlot () const
 
virtual bool gameTypeHasAddOns () const
 
virtual bool dirCanBeGameAddOn (const Common::FSDirectory &dir) const
 
virtual bool dirMustBeGameAddOn (const Common::FSDirectory &dir) const
 
Common::ErrorCode updateAddOns (const MetaEngine *metaEngine) const
 
 Engine (OSystem *syst)
 
virtual ~Engine ()
 
virtual void initializePath (const Common::FSNode &gamePath)
 
virtual void errorString (const char *buf_input, char *buf_output, int buf_output_size)
 
virtual GUI::DebuggergetDebugger () final
 
void setDebugger (GUI::Debugger *debugger)
 
GUI::DebuggergetOrCreateDebugger ()
 
bool enhancementEnabled (int32 cls)
 
virtual void syncSoundSettings ()
 
virtual void applyGameSettings ()
 
virtual void flipMute ()
 
virtual Common::String getSaveStateName (int slot) const
 
virtual Common::Error loadGameState (int slot)
 
virtual Common::Error loadGameStream (Common::SeekableReadStream *stream)
 
void setGameToLoadSlot (int slot)
 
virtual Common::Error saveGameState (int slot, const Common::String &desc, bool isAutosave=false)
 
virtual Common::Error saveGameStream (Common::WriteStream *stream, bool isAutosave=false)
 
bool saveGameDialog ()
 
bool loadGameDialog ()
 

Public Attributes

const CryOmni3DGameDescription_gameDescription
 
- Public Attributes inherited from Engine
OSystem_system
 
Audio::Mixer_mixer
 

Static Public Attributes

static const uint kSaveDescriptionLen = 20
 

Protected Member Functions

Common::Error run () override
 
DATSeekableStreamgetStaticData (uint32 gameId, uint16 version) const
 
void copySubPalette (byte *dst, const byte *src, uint start, uint num)
 
void setPalette (const byte *colors, uint start, uint num)
 
void lockPalette (uint startRW, uint endRW)
 
void unlockPalette ()
 
void fadeOutPalette ()
 
void fadeInPalette (const byte *colors)
 
void setBlackPalette ()
 
void setHNMClipping (const Common::Rect &clip)
 
void unsetHNMClipping ()
 
- Protected Member Functions inherited from Engine
virtual int runDialog (GUI::Dialog &dialog)
 
void defaultSyncSoundSettings ()
 

Protected Attributes

bool _canLoadSave
 
FontManager _fontManager
 
Sprites _sprites
 
Objects _objects
 
Inventory _inventory
 
Common::Queue< Common::KeyState_keysPressed
 
DragStatus _dragStatus
 
Common::Point _dragStart
 
uint _lastMouseButton
 
uint _autoRepeatNextEvent
 
- Protected Attributes inherited from Engine
Common::TimerManager_timer
 
Common::EventManager_eventMan
 
Common::SaveFileManager_saveFileMan
 
GUI::Dialog_mainMenuDialog
 
const Common::String _targetName
 
int32 _activeEnhancements = kEnhGameBreakingBugFixes
 

Additional Inherited Members

- Static Public Member Functions inherited from Engine
static void quitGame ()
 
static bool shouldQuit ()
 
static bool warnUserAboutUnsupportedGame (Common::String msg=Common::String())
 
static bool warnUserAboutUnsupportedAddOn (Common::String addOnName)
 
static void errorAddingAddOnWithoutBaseGame (Common::String addOnName, Common::String gameId)
 
static void errorUnsupportedGame (Common::String extraMsg)
 

Member Function Documentation

◆ run()

Common::Error CryOmni3D::CryOmni3DEngine::run ( )
overrideprotectedvirtual

Initialize the engine and start its main loop.

Returns
kNoError on success, otherwise an error code.

Implements Engine.

Reimplemented in CryOmni3D::Versailles::CryOmni3DEngine_Versailles, and CryOmni3D::CryOmni3DEngine_HNMPlayer.

◆ hasFeature()

bool CryOmni3D::CryOmni3DEngine::hasFeature ( EngineFeature  f) const
overridevirtual

Determine whether the engine supports the specified feature.

Reimplemented from Engine.

Reimplemented in CryOmni3D::Versailles::CryOmni3DEngine_Versailles.

◆ canLoadGameStateCurrently()

bool CryOmni3D::CryOmni3DEngine::canLoadGameStateCurrently ( Common::U32String msg = nullptr)
inlineoverridevirtual

Indicate whether a game state can be loaded.

Parameters
msgOptional pointer to message explaining why it is disabled

Reimplemented from Engine.

◆ canSaveGameStateCurrently()

bool CryOmni3D::CryOmni3DEngine::canSaveGameStateCurrently ( Common::U32String msg = nullptr)
inlineoverridevirtual

Indicate whether a game state can be saved.

Parameters
msgOptional pointer to message explaining why it is disabled

Reimplemented from Engine.


The documentation for this class was generated from the following file: