|
| FileManager_v3d (HugoEngine *vm) |
|
void | closeDatabaseFiles () override |
|
void | openDatabaseFiles () override |
|
void | readBackground (const int screenIndex) override |
|
void | readOverlay (const int screenNum, ImagePtr image, OvlType overlayType) override |
|
| FileManager_v2d (HugoEngine *vm) |
|
const char * | fetchString (const int index) override |
|
| FileManager_v1d (HugoEngine *vm) |
|
void | instructions () const override |
|
| FileManager (HugoEngine *vm) |
|
SoundPtr | getSound (const int16 sound, uint16 *size) |
|
void | readBootFile () |
|
void | readImage (const int objNum, Object *objPtr) |
|
void | readUIFImages () |
|
void | readUIFItem (const int16 id, byte *buf) |
|
bool | restoreGame (const int16 slot) |
|
bool | saveGame (const int16 slot, const Common::String &descrip) |
|
const char * | getBootFilename () const |
|
const char * | getObjectFilename () const |
|
const char * | getSceneryFilename () const |
|
const char * | getSoundFilename () const |
|
const char * | getStringFilename () const |
|
const char * | getUifFilename () const |
|
|
Seq * | readPCX (Common::SeekableReadStream &f, Seq *seqPtr, byte *imagePtr, const bool firstFl, const char *name) |
|
HugoEngine * | _vm |
|
bool | _firstUIFFl |
|
UifHdr | _UIFHeader [kMaxUifs] |
|
Common::File | _stringArchive |
|
Common::File | _sceneryArchive1 |
|
Common::File | _objectsArchive |
|
bool | _hasReadHeader |
|
SoundHdr | _soundHdr [kMaxSounds] |
|
static const int | kMaxUifs = 32 |
|
static const int | kMaxSounds = 64 |
|
static const int | kRepeatMask = 0xC0 |
|
static const int | kLengthMask = 0x3F |
|
static const int | kNumColors = 16 |
|
The documentation for this class was generated from the following file: