ScummVM API documentation
Wintermute::BaseGameMusic Class Reference

Public Member Functions

 BaseGameMusic (BaseGame *gameRef)
 
void cleanup ()
 
bool scCallMethod (ScScript *script, ScStack *stack, ScStack *thisStack, const char *name)
 
bool resumeMusic (int channel)
 
bool setMusicStartTime (int channel, uint32 time)
 
bool pauseMusic (int channel)
 
bool stopMusic (int channel)
 
bool playMusic (int channel, const char *filename, bool looping=true, uint32 loopStart=0)
 
bool updateMusicCrossfade ()
 
bool persistChannels (BasePersistenceManager *persistMgr)
 
bool persistCrossfadeSettings (BasePersistenceManager *persistMgr)
 

The documentation for this class was generated from the following file: