22 #ifndef WINTERMUTE_DISPLACEMENT_H 23 #define WINTERMUTE_DISPLACEMENT_H 25 #include "common/str.h" 26 #include "engines/wintermute/base/base_scriptable.h" 27 #include "engines/wintermute/base/base_sub_frame.h" 35 bool scSetProperty(
const char *name,
ScValue *value)
override;
37 const char *scToString()
override;
Definition: base_game.h:75
Definition: script_value.h:42
Definition: base_sub_frame.h:39
Definition: base_scriptable.h:41
Definition: script_stack.h:41
Definition: wme_displacement.h:31
Definition: achievements_tables.h:27