ScummVM API documentation
Gob::Scenery_v2 Class Reference
Inheritance diagram for Gob::Scenery_v2:
Gob::Scenery_v1 Gob::Scenery

Public Member Functions

int16 loadAnim (char search) override
 
 Scenery_v2 (GobEngine *vm)
 
- Public Member Functions inherited from Gob::Scenery_v1
 Scenery_v1 (GobEngine *vm)
 
- Public Member Functions inherited from Gob::Scenery
void init ()
 
int16 loadStatic (char search)
 
void freeStatic (int16 index)
 
void renderStatic (int16 scenery, int16 layer)
 
void updateStatic (int16 orderFrom)
 
void freeAnim (int16 index)
 
void updateAnim (int16 layer, int16 frame, int16 animation, int16 flags, int16 drawDeltaX, int16 drawDeltaY, char doDraw)
 
void updateAnimObjectVideo (int16 layer, int16 frame, int16 animation, int16 flags, int16 drawDeltaX, int16 drawDeltaY, char doDraw)
 
void writeAnimLayerInfo (uint16 index, uint16 layer, int16 varDX, int16 varDY, int16 varUnk0, int16 varFrames)
 
int16 getStaticLayersCount (uint16 index)
 
int16 getAnimLayersCount (uint16 index)
 
StaticLayergetStaticLayer (uint16 index, uint16 layer)
 
AnimLayergetAnimLayer (uint16 index, uint16 layer)
 
 Scenery (GobEngine *vm)
 

Additional Inherited Members

- Public Attributes inherited from Gob::Scenery
struct Gob::Scenery::PieceDesc PACKED_STRUCT
 
struct Gob::Scenery::StaticPlane PACKED_STRUCT
 
struct Gob::Scenery::StaticLayer PACKED_STRUCT
 
struct Gob::Scenery::AnimFramePiece PACKED_STRUCT
 
struct Gob::Scenery::AnimLayer PACKED_STRUCT
 
int16 _curStatic
 
int16 _curStaticLayer
 
int16 _maxDrawOrder
 
int16 _toRedrawLeft
 
int16 _toRedrawRight
 
int16 _toRedrawTop
 
int16 _toRedrawBottom
 
int16 _animTop
 
int16 _animLeft
 
int16 _animBottom
 
int16 _animRight
 
int16 * _pCaptureCounter
 
- Protected Member Functions inherited from Gob::Scenery
void loadPieces (int16 pictDescId, PieceDesc *&pieceDesc, uint32 &piecesCount)
 
void updateStatic (int16 orderFrom, byte index, byte layer)
 
- Protected Attributes inherited from Gob::Scenery
char _spriteRefs [20]
 
int16 _spriteResId [20]
 
int16 _staticPictCount [10]
 
int16 _staticResId [10]
 
int16 _animPictCount [10]
 
int16 _animResId [10]
 
char _staticPictToSprite [70]
 
char _animPictToSprite [70]
 
Static _statics [10]
 
Animation _animations [10]
 
GobEngine_vm
 

The documentation for this class was generated from the following file: