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static const char | GAME_NOT_IMPLEMENTED [] |
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typedef Common::HashMap< Common::Path, Common::FSNode, Common::Path::IgnoreCase_Hash, Common::Path::IgnoreCase_EqualTo > | FileMap |
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| AdvancedMetaEngineDetection (const ADGameDescription *descs, const PlainGameDescriptor *gameIds) |
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Common::Error | identifyGame (DetectedGame &game, const void **descriptor) override |
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| AdvancedMetaEngineDetectionBase (const void *descs, uint descItemSize, const PlainGameDescriptor *gameIds) |
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virtual ADDetectedGame | fallbackDetect (const FileMap &allFiles, const Common::FSList &fslist, ADDetectedGameExtraInfo **extra=nullptr) const |
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virtual ADDetectedGames | detectGame (const Common::FSNode &parent, const FileMap &allFiles, Common::Language language, Common::Platform platform, const Common::String &extra, uint32 skipADFlags=0, bool skipIncomplete=false) |
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ADDetectedGame | detectGameFilebased (const FileMap &allFiles, const ADFileBasedFallback *fileBasedFallback) const |
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void | composeFileHashMap (FileMap &allFiles, const Common::FSList &fslist, int depth, const Common::Path &parentName=Common::Path()) const |
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bool | getFileProperties (const FileMap &allFiles, MD5Properties md5prop, const Common::Path &fname, FileProperties &fileProps) const |
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virtual DetectedGame | toDetectedGame (const ADDetectedGame &adGame, ADDetectedGameExtraInfo *extraInfo=nullptr) const |
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bool | cleanupPirated (ADDetectedGames &matched) const |
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const byte * | _gameDescriptors |
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const uint | _descItemSize |
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const PlainGameDescriptor * | _gameIds |
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uint | _md5Bytes |
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uint32 | _flags |
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Common::String | _guiOptions |
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uint32 | _maxScanDepth |
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const char *const * | _directoryGlobs |
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int | _maxAutogenLength |
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int | _fullPathGlobsDepth |
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◆ getName()
const char* CrabMetaEngineDetection::getName |
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const |
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inlineoverridevirtual |
◆ getEngineName()
const char* CrabMetaEngineDetection::getEngineName |
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const |
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inlineoverridevirtual |
◆ getOriginalCopyright()
const char* CrabMetaEngineDetection::getOriginalCopyright |
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const |
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inlineoverridevirtual |
◆ getDebugChannels()
Return a list of engine specified debug channels
If engine has no specified debug channels or not supported yet, then it will return NULL
- Returns
- A list of engine specified debug channels
Reimplemented from MetaEngineDetection.
The documentation for this class was generated from the following file: