#include <item.h>
Public Member Functions | |
| ModelItem (Object *parent, byte subType, uint16 index, const Common::String &name) | |
| void | readData (Formats::XRCReadStream *stream) override |
| void | onAllLoaded () override |
| void | onEnterLocation () override |
| void | onExitLocation () override |
| void | saveLoadCurrent (ResourceSerializer *serializer) override |
| Gfx::RenderEntry * | getRenderEntry (const Common::Point &positionOffset) override |
| void | setTexture (int32 index, uint32 textureType) |
| void | setBonesMesh (int32 index) |
| BonesMesh * | findBonesMesh () |
| TextureSet * | findTextureSet (uint32 textureType) |
| ItemTemplate * | getItemTemplate () const |
| void | updateAnim () |
| void | resetAnimationBlending () |
| Anim * | getIdleActionAnim () const |
| AnimHandler * | getAnimHandler () const |
Public Member Functions inherited from Stark::Resources::FloorPositionedItem | |
| FloorPositionedItem (Object *parent, byte subType, uint16 index, const Common::String &name) | |
| void | saveLoad (ResourceSerializer *serializer) override |
| void | placeOnBookmark (Bookmark *target) |
| void | placeDefaultPosition () |
| Math::Vector3d | getPosition3D () const |
| void | setPosition3D (const Math::Vector3d &position) |
| int32 | getFloorFaceIndex () const |
| void | setFloorFaceIndex (int32 faceIndex) |
| Math::Vector3d | getDirectionVector () const |
| void | setDirection (const Math::Angle &direction) |
| float | getSortKey () const |
| void | overrideSortKey (float sortKey) |
Public Member Functions inherited from Stark::Resources::ItemVisual | |
| ItemVisual (Object *parent, byte subType, uint16 index, const Common::String &name) | |
| void | setEnabled (bool enabled) override |
| ItemVisual * | getSceneInstance () override |
| void | setAnimHierarchy (AnimHierarchy *animHierarchy) override |
| virtual void | setPosition2D (const Common::Point &position) |
| int | getHotspotIndexForPoint (const Common::Point &point) |
| Common::String | getHotspotTitle (uint32 hotspotIndex) |
| bool | canPerformAction (uint32 action, uint32 hotspotIndex) |
| bool | doAction (uint32 action, uint32 hotspotIndex) |
| void | setAnimActivity (int32 activity) |
| int32 | getAnimActivity () const |
| Anim * | getAnim () const |
| Anim * | getActionAnim () const |
| void | playActionAnim (Anim *anim) |
| void | resetActionAnim () |
Public Member Functions inherited from Stark::Resources::Item | |
| Item (Object *parent, byte subType, uint16 index, const Common::String &name) | |
| void | onGameLoop () override |
| bool | isEnabled () const |
| int32 | getCharacterIndex () const |
| void | setMovement (Movement *movement) |
| Movement * | getMovement () const |
| void | setMovementSuspendedScript (Script *script) |
| virtual Common::Array< Common::Point > | listExitPositions () |
Public Member Functions inherited from Stark::Resources::Object | |
| Type | getType () const |
| byte | getSubType () const |
| uint16 | getIndex () const |
| Common::String | getIndexAsString () const |
| Common::String | getName () const |
| virtual void | onPostRead () |
| virtual void | onEnginePause (bool pause) |
| virtual void | onPreDestroy () |
| template<class T > | |
| T * | findParent () |
| Object * | findChildWithIndex (Type type, uint16 index, int subType=-1) const |
| Object * | findChildWithOrder (Type type, uint16 order, int subType=-1) const |
| Object * | findChildWithName (Type type, const Common::String &name, int subType=-1) const |
| template<class T > | |
| T * | findChild (bool mustBeUnique=true) const |
| template<class T > | |
| T * | findChildWithSubtype (int subType, bool mustBeUnique=true) const |
| template<class T > | |
| T * | findChildWithIndex (uint16 index, int subType=-1) const |
| template<class T > | |
| T * | findChildWithOrder (uint16 order, int subType=-1) const |
| template<class T > | |
| T * | findChildWithName (const Common::String &name, int subType=-1) const |
| template<class T > | |
| Common::Array< T * > | listChildren (int subType=-1) const |
| template<class T > | |
| Common::Array< T * > | listChildrenRecursive (int subType=-1) |
| void | addChild (Object *child) |
| virtual void | print (uint depth=0) |
| template<> | |
| Object * | cast (Object *resource) |
| template<> | |
| Object * | findParent () |
| template<> | |
| Common::Array< Object * > | listChildren (int subType) const |
Protected Member Functions | |
| void | printData () override |
Protected Member Functions inherited from Stark::Resources::ItemVisual | |
| Common::Array< Common::Point > | listExitPositionsImpl () |
| Visual * | getVisual () |
Protected Member Functions inherited from Stark::Resources::Object | |
| Object (Object *parent, byte subType, uint16 index, const Common::String &name) | |
| void | printWithDepth (uint depth, const Common::String &string) const |
| void | printDescription (uint depth) const |
Protected Attributes | |
| int32 | _meshIndex |
| int32 | _textureNormalIndex |
| int32 | _textureFaceIndex |
| ResourceReference | _reference |
| ItemTemplate * | _referencedItem |
| AnimHandler * | _animHandler |
Protected Attributes inherited from Stark::Resources::FloorPositionedItem | |
| int32 | _floorFaceIndex |
| Math::Vector3d | _position3D |
| float | _direction3D |
| bool | _sortKeyOverride |
| float | _sortKeyOverridenValue |
Protected Attributes inherited from Stark::Resources::ItemVisual | |
| Gfx::RenderEntry * | _renderEntry |
| Anim * | _actionAnim |
| AnimHierarchy * | _animHierarchy |
| int32 | _currentAnimActivity |
| bool | _clickable |
Protected Attributes inherited from Stark::Resources::Item | |
| bool | _enabled |
| int32 | _characterIndex |
| Movement * | _movement |
| Script * | _movementSuspendedScript |
Protected Attributes inherited from Stark::Resources::Object | |
| Type | _type |
| byte | _subType |
| uint16 | _index |
| Common::String | _name |
| Object * | _parent |
| Common::Array< Object * > | _children |
Additional Inherited Members | |
Public Types inherited from Stark::Resources::Item | |
| enum | SubType { kItemGlobalTemplate = 1, kItemInventory = 2, kItemLevelTemplate = 3, kItemStaticProp = 5, kItemAnimatedProp = 6, kItemBackgroundElement = 7, kItemBackground = 8, kItemModel = 10 } |
Static Public Member Functions inherited from Stark::Resources::Item | |
| static Object * | construct (Object *parent, byte subType, uint16 index, const Common::String &name) |
Static Public Member Functions inherited from Stark::Resources::Object | |
| template<class T > | |
| static T * | cast (Object *resource) |
Static Public Attributes inherited from Stark::Resources::Item | |
| static const Type::ResourceType | TYPE = Type::kItem |
Model item
Used to draw characters
|
overridevirtual |
Deserialize the resource static data and initial state.
Reimplemented from Stark::Resources::ItemVisual.
|
overridevirtual |
Called when the resource sub-tree is entirely loaded.
Allows to load data from other nodes.
Reimplemented from Stark::Resources::ItemVisual.
|
overridevirtual |
Called when entering a location
Reimplemented from Stark::Resources::Object.
|
overridevirtual |
Called when exiting a location
Reimplemented from Stark::Resources::Object.
|
overridevirtual |
Persist / restore the resource state
Called only for active locations
Reimplemented from Stark::Resources::ItemVisual.
|
overridevirtual |
Obtain the render entry to use to display the item
Reimplemented from Stark::Resources::Item.
| void Stark::Resources::ModelItem::setTexture | ( | int32 | index, |
| uint32 | textureType | ||
| ) |
Set the mesh main or face texture
| void Stark::Resources::ModelItem::setBonesMesh | ( | int32 | index | ) |
Change the item's mesh
| BonesMesh* Stark::Resources::ModelItem::findBonesMesh | ( | ) |
Obtain the bone mesh to use to render the item
| TextureSet* Stark::Resources::ModelItem::findTextureSet | ( | uint32 | textureType | ) |
Obtain the texture to use to render the item
| ItemTemplate* Stark::Resources::ModelItem::getItemTemplate | ( | ) | const |
Get the item's level or global template if any
| void Stark::Resources::ModelItem::updateAnim | ( | ) |
Update the item's animation after a texture / mesh change
| void Stark::Resources::ModelItem::resetAnimationBlending | ( | ) |
Reset animation blending
| Anim* Stark::Resources::ModelItem::getIdleActionAnim | ( | ) | const |
Randomize an idle action animation