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| MickeyEngine (OSystem *syst, const AGIGameDescription *gameDesc) |
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void | init () |
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Common::Error | go () override |
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void | debugCurRoom () |
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void | debugGotoRoom (int) |
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void | drawPic (int) |
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void | drawObj (ENUM_MSA_OBJECT, int, int) |
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virtual bool | promptIsEnabled () |
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| AgiBase (OSystem *syst, const AGIGameDescription *gameDesc) |
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bool | getFlag (int16 flagNr) |
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void | setFlag (int16 flagNr, bool newState) |
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void | flipFlag (int16 flagNr) |
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void | setFlagOrVar (int16 flagNr, bool newState) |
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uint32 | getGameID () const |
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uint32 | getFeatures () const |
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uint16 | getVersion () const |
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uint16 | getGameType () const |
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Common::Language | getLanguage () const |
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bool | isLanguageRTL () const |
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Common::Platform | getPlatform () const |
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const char * | getGameMD5 () const |
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void | initFeatures () |
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void | initVersion () |
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const char * | getDiskName (uint16 id) |
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bool | canLoadGameStateCurrently (Common::U32String *msg=nullptr) override |
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bool | canSaveGameStateCurrently (Common::U32String *msg=nullptr) override |
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const byte * | getFontData () |
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void | cycleInnerLoopActive (int16 loopType) |
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void | cycleInnerLoopInactive () |
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bool | cycleInnerLoopIsActive () |
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MetaEngine * | getMetaEngine () const |
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void | setMetaEngine (MetaEngine *metaEngine) |
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PauseToken | pauseEngine () |
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bool | isPaused () const |
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void | openMainMenuDialog () |
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uint32 | getTotalPlayTime () const |
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void | setTotalPlayTime (uint32 time=0) |
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Common::TimerManager * | getTimerManager () |
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Common::EventManager * | getEventManager () |
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Common::SaveFileManager * | getSaveFileManager () |
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bool | existExtractedCDAudioFiles (uint track=1) |
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bool | isDataAndCDAudioReadFromSameCD () |
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void | warnMissingExtractedCDAudio () |
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void | handleAutoSave () |
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void | saveAutosaveIfEnabled () |
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virtual bool | canSaveAutosaveCurrently () |
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virtual int | getAutosaveSlot () const |
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| Engine (OSystem *syst) |
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virtual | ~Engine () |
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virtual void | initializePath (const Common::FSNode &gamePath) |
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virtual void | errorString (const char *buf_input, char *buf_output, int buf_output_size) |
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virtual GUI::Debugger * | getDebugger () final |
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void | setDebugger (GUI::Debugger *debugger) |
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GUI::Debugger * | getOrCreateDebugger () |
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bool | enhancementEnabled (int32 cls) |
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virtual void | syncSoundSettings () |
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virtual void | applyGameSettings () |
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virtual void | flipMute () |
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virtual Common::String | getSaveStateName (int slot) const |
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virtual Common::Error | loadGameState (int slot) |
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virtual Common::Error | loadGameStream (Common::SeekableReadStream *stream) |
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void | setGameToLoadSlot (int slot) |
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virtual Common::Error | saveGameState (int slot, const Common::String &desc, bool isAutosave=false) |
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virtual Common::Error | saveGameStream (Common::WriteStream *stream, bool isAutosave=false) |
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bool | saveGameDialog () |
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bool | loadGameDialog () |
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int | getDat (int) |
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void | readExe (int, uint8 *, long) |
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void | getDatFileName (int, char *) |
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void | readDatHdr (char *, MSA_DAT_HEADER *) |
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void | readOfsData (int, int, uint8 *, long) |
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bool | chooseY_N (int, bool) |
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int | choose1to9 (int) |
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void | printStr (char *) |
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void | printLine (const char *) |
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void | printExeStr (int) |
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void | printExeMsg (int) |
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void | printDesc (int) |
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bool | checkMenu () |
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void | drawMenu (MSA_MENU &, int, int) |
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void | getMouseMenuSelRow (MSA_MENU &, int *, int *, int, int, int) |
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bool | getMenuSelRow (MSA_MENU &, int *, int *, int) |
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void | getMenuSel (char *, int *, int *) |
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void | centerMenu (MSA_MENU *) |
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void | patchMenu (MSA_MENU *) |
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void | printDatString (int) |
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void | printDatMessage (int) |
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bool | playNote (MSA_SND_NOTE note, WaitOptions options) |
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bool | playSound (ENUM_MSA_SOUND iSound, WaitOptions options=kWaitProcessEvents) |
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void | drawRoomAnimation () |
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void | drawRoom () |
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bool | drawLogo () |
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void | animate () |
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void | printRoomDesc () |
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bool | loadGame () |
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void | saveGame () |
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void | showPlanetInfo () |
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void | printStory () |
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int | getPlanet () |
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void | pressOB (int) |
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void | insertDisk (int) |
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void | gameOver () |
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void | inventory () |
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void | intro () |
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void | getItem (ENUM_MSA_ITEM) |
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void | getXtal (int) |
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bool | parse (int, int) |
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void | flipSwitch () |
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void | waitAnyKey (bool anim=false) |
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bool | planetIsAlreadyAssigned (int planet) |
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bool | mickeyHasItem (int item) |
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bool | isCrystalOnCurrentPlanet () const |
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void | initialize () override |
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int | getKeypress () override |
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bool | isKeypress () override |
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void | clearKeyQueue () override |
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| PreAgiEngine (OSystem *syst, const AGIGameDescription *gameDesc) |
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int | getGameId () const |
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void | clearImageStack () override |
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void | recordImageStackCall (uint8 type, int16 p1, int16 p2, int16 p3, int16 p4, int16 p5, int16 p6, int16 p7) override |
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void | replayImageStackCall (uint8 type, int16 p1, int16 p2, int16 p3, int16 p4, int16 p5, int16 p6, int16 p7) override |
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void | releaseImageStack () override |
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int | saveGame (const Common::String &fileName, const Common::String &saveName) |
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int | loadGame (const Common::String &fileName, bool checkId=true) |
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Common::String | getTargetName () const |
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void | clearScreen (int attr, bool overrideDefault=true) |
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void | clearGfxScreen (int attr) |
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void | setDefaultTextColor (int attr) |
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byte | getWhite () const |
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int | getSelection (SelectionTypes type) |
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int | rnd (int max) |
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void | drawStr (int row, int col, int attr, const char *buffer) |
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void | clearTextArea () |
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void | clearRow (int row) |
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void | printStr (const char *szMsg) |
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void | printStrXOR (char *szMsg) |
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Common::SaveFileManager * | getSaveFileMan () |
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bool | playSpeakerNote (int16 frequency, int32 length, WaitOptions options) |
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bool | wait (uint32 delay, WaitOptions options=kWaitProcessEvents) |
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Common::Error | init () |
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Common::Error | run () override |
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bool | hasFeature (EngineFeature f) const override |
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void | initRenderMode () |
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virtual int | runDialog (GUI::Dialog &dialog) |
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void | defaultSyncSoundSettings () |
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virtual void | pauseEngineIntern (bool pause) |
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