Public Member Functions | |
Common::String | getName () override |
DungeonToken | tokenForTile (MapTile tile) |
DungeonToken | currentToken () |
byte | currentSubToken () |
DungeonToken | tokenAt (MapCoords coords) |
byte | subTokenAt (MapCoords coords) |
bool | ladderUpAt (MapCoords coords) |
bool | ladderDownAt (MapCoords coords) |
bool | validTeleportLocation (MapCoords coords) |
Public Member Functions inherited from Ultima::Ultima4::Map | |
Object * | objectAt (const Coords &coords) |
const Portal * | portalAt (const Coords &coords, int actionFlags) |
MapTile * | getTileFromData (const Coords &coords) |
MapTile * | tileAt (const Coords &coords, int withObjects) |
const Tile * | tileTypeAt (const Coords &coords, int withObjects) |
bool | isWorldMap () |
bool | isEnclosed (const Coords &party) |
Creature * | addCreature (const class Creature *m, Coords coords) |
Object * | addObject (MapTile tile, MapTile prevTile, Coords coords) |
Object * | addObject (Object *obj, Coords coords) |
void | removeObject (const class Object *rem, bool deleteObject=true) |
ObjectDeque::iterator | removeObject (ObjectDeque::iterator rem, bool deleteObject=true) |
void | clearObjects () |
Creature * | moveObjects (MapCoords avatar) |
void | resetObjectAnimations () |
int | getNumberOfCreatures () |
int | getValidMoves (MapCoords from, MapTile transport) |
bool | move (Object *obj, Direction d) |
void | alertGuards () |
MapCoords | getLabel (const Common::String &name) const |
bool | fillMonsterTable () |
MapTile | translateFromRawTileIndex (int c) const |
uint | translateToRawTileIndex (MapTile &tile) const |
Public Attributes | |
Common::String | _name |
uint | _nRooms |
Std::vector< byte > | _dataSubTokens |
DngRoom * | _rooms |
CombatMap ** | _roomMaps |
int | _currentRoom |
byte | _partyStartX [8] |
byte | _partyStartY [8] |
Public Attributes inherited from Ultima::Ultima4::Map | |
MapId | _id |
Common::Path | _fname |
Type | _type |
uint | _width |
uint | _height |
uint | _levels |
uint | _chunkWidth |
uint | _chunkHeight |
uint | _offset |
Source | _baseSource |
Common::List< Source > | _extraSources |
CompressedChunkList | _compressedChunks |
BorderBehavior | _borderBehavior |
PortalList | _portals |
AnnotationMgr * | _annotations |
int | _flags |
Music::Type | _music |
MapData | _data |
ObjectDeque | _objects |
Common::HashMap< Common::String, MapCoords > | _labels |
Tileset * | _tileSet |
TileMap * | _tileMap |
MapTile | _blank |
SaveGameMonsterRecord | _monsterTable [MONSTERTABLE_SIZE] |
Additional Inherited Members | |
Public Types inherited from Ultima::Ultima4::Map | |
enum | Type { WORLD, CITY, SHRINE, COMBAT, DUNGEON, XML } |
enum | BorderBehavior { BORDER_WRAP, BORDER_EXIT2PARENT, BORDER_FIXED } |
|
overridevirtual |
Returns the name of the dungeon
Reimplemented from Ultima::Ultima4::Map.
DungeonToken Ultima::Ultima4::Dungeon::tokenForTile | ( | MapTile | tile | ) |
Returns the dungeon token associated with the given dungeon tile
DungeonToken Ultima::Ultima4::Dungeon::currentToken | ( | ) |
Returns the dungeon token for the current location
byte Ultima::Ultima4::Dungeon::currentSubToken | ( | ) |
Returns the dungeon sub-token for the current location
DungeonToken Ultima::Ultima4::Dungeon::tokenAt | ( | MapCoords | coords | ) |
Returns the dungeon token for the given coordinates
byte Ultima::Ultima4::Dungeon::subTokenAt | ( | MapCoords | coords | ) |
Returns the dungeon sub-token for the given coordinates. The subtoken is encoded in the lower bits of the map raw data. For instance, for the raw value 0x91, returns FOUNTAIN_HEALING NOTE: This function will always need type-casting to the token type necessary
bool Ultima::Ultima4::Dungeon::ladderUpAt | ( | MapCoords | coords | ) |
Returns true if a ladder-up is found at the given coordinates
bool Ultima::Ultima4::Dungeon::ladderDownAt | ( | MapCoords | coords | ) |
Returns true if a ladder-down is found at the given coordinates